Project 1999

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-   -   Patch Notes: September 29th, 2019 (/forums/showthread.php?t=334923)

loramin 09-30-2019 12:49 PM

Quote:

Originally Posted by evogelion (Post 2972218)
Before the patch, I could cycle through NPC's using the key binding "TAB". Now I cannot use this function, even when I remap it to another key (yes, I used non shared keys). Some others I played with last night said they could not use the "cycle through npcs" function while others said nothing changed for them.

I'm pretty sure you have to patch to have it broken, and the latest patch wasn't required, so that's why some people don't see the problem. Everyone will have no choice but to get the next patch though, so everyone will have this soon.

Gustoo 09-30-2019 01:32 PM

Can we have a detailed list of UI changes that are upcoming so we can begin planning on how to deal with them?

When did cycle target button start existing?

Fammaden 09-30-2019 02:20 PM

Quote:

Originally Posted by loramin (Post 2972227)
I'm pretty sure you have to patch to have it broken, and the latest patch wasn't required, so that's why some people don't see the problem. Everyone will have no choice but to get the next patch though, so everyone will have this soon.

Yeah if you use patch 50 you can still tab cycle, if you are using 50b it doesn't work but we aren't forced to use 50b right now.

saftbudet 09-30-2019 02:39 PM

Suprised all so upset about cycle tab. When the big thing is that for some reason push does not interrupt ch anymore. Where was that comming from. Afaik we always pushed on live to interrupt spells. And its a strategy here that actually takes some cordination and focus. Why the hell did you remove chance to interrupt ch on npc.

soronil 09-30-2019 02:54 PM

Quote:

Originally Posted by saftbudet (Post 2972357)
Why the hell did you remove chance to interrupt ch on npc.

Haynar: NPC's will be less susceptible to interrupt by combat/spell push (Credit work by Torven).

According to the patch note,s they reduced the chance, they did not remove the chance. As to why, the answer should be obvious. "Shit's classic". (They must have had some evidence proving that the previous code was not accurate)

saftbudet 09-30-2019 02:58 PM

The bug report on forum that they marked as resolved partly was implemented on an old post about 4 guys in seb could not interrupt an npc .... based on that devs make a custom implementation to stop pushing.

Just go to arena in kael and try interrupt an adjuntant. Can push it like 5 ogre length it will still land ch.

saftbudet 09-30-2019 03:23 PM

Oh well atleast its same for every raid ��

Dolalin 09-30-2019 03:53 PM

Push doesn't interrupt. Bash and kickstun do. Make friends with a knight or warrior, preferably several, and swing those shields.

Dolalin 09-30-2019 03:58 PM

Cycle target was a change in 2004, Daldaen provided links to Alla posts about it.

Learning to target mobs the old fashioned way will separate the men from the boys. Git gud.

imsorryGMs 09-30-2019 04:18 PM

I wonder how push will affect the jorlleag and gozzrem encounters in tov


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