Project 1999

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-   -   Patch Notes: September 29th, 2019 (/forums/showthread.php?t=334923)

Izmael 09-30-2019 06:42 AM

Quote:

Originally Posted by Secrets (Post 2971863)
Not classic.


Maybe this feature could be reserved for Green and, like the pet window, be allowed on Blue?

It doesn't take away any classicness or anything, just removes a little frustration when dealing with buggy EQ targeting.

Sunderfury 09-30-2019 10:47 AM

Quote:

Originally Posted by Izmael (Post 2971881)
Maybe this feature could be reserved for Green and, like the pet window, be allowed on Blue?

It doesn't take away any classicness or anything, just removes a little frustration when dealing with buggy EQ targeting.

Previous pet window reversal was stated that it was allowed to stay on blue since it was same patch as custom UI and very close to velious, but hot bars were disabled due to being too far out of classic timeline.

Following this logic, I wouldn't hold your breath for it to stay on blue, too far out of timeline.

Davantage 09-30-2019 11:04 AM

Any chance you fellas could take a look at Velks? Must be due to the axis change, but getting trains pulled from the top somehow by just engaging mobs normally at the bottom/on the way up. Its unplayable, try as we might for hours last night.

Thanks for all the hard work!

Dolalin 09-30-2019 11:13 AM

You guys should all count your lucky stars that they haven't disabled Mousewheel zoom.

Fammaden 09-30-2019 11:30 AM

Quote:

Originally Posted by Dolalin (Post 2972072)
You guys should all count your lucky stars that they haven't disabled Mousewheel zoom.

And /tt and /rt aren't supposed to be here either are they?

imsorryGMs 09-30-2019 11:52 AM

I enjoy changes that make the game unplayable

Jimjam 09-30-2019 12:18 PM

Quote:

Originally Posted by imsorryGMs (Post 2972129)
I enjoy changes that make the game unplayable

It reassures me the only reason I didn't get to higher level as a kid was because the game was unplayable, and not because I sucked!

loramin 09-30-2019 12:31 PM

Quote:

Originally Posted by Fammaden (Post 2972095)
And /tt and /rt aren't supposed to be here either are they?

I'm going to be so sad when they remove /rt (as will every raid buffer :().

Still worth it to get to play here though!

imsorryGMs 09-30-2019 12:32 PM

Quote:

Originally Posted by Jimjam (Post 2972173)
It reassures me the only reason I didn't get to higher level as a kid was because the game was unplayable, and not because I sucked!

Not being able to cycle thru targets is pretty horrible though.

evogelion 09-30-2019 12:44 PM

Cycle through closest NPC's error
 
Before the patch, I could cycle through NPC's using the key binding "TAB". Now I cannot use this function, even when I remap it to another key (yes, I used non shared keys). Some others I played with last night said they could not use the "cycle through npcs" function while others said nothing changed for them.


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