Project 1999

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-   -   Suggestion for improved gameplay on P99 (/forums/showthread.php?t=33610)

Flanders 04-17-2011 02:44 PM

Suggestion for improved gameplay on P99
 
This is just an idea/suggestion I thought would be really cool...

I played on a another server when P99 was down one time and on that server they made it so that the maximum clip plane in game was much farther, like double or triple our clip plane. So on that server I was in zones like ocean of tears and Gfay and I could see across almost the entire ocean/forest and see all the hills and trees/islands etc., it was really cool!

Triple the clip is a lot but all I'm saying is maybe we can increase the clip a little bit across the board, just by like 50%. It would give us an entirely new visibility and feel to the game. It's not like the graphics on this game are demanding either so I'm sure we can all handle the extra graphics from a longer clip plane.

I just want to know if anyone else thinks this would be cool, cause its def possible to do if his other server did it. BUT I realize this is P99 and everything is as original as it can be and maybe that includes the clip plane, but I just thought it's not a huge change and maybe other people would like a slight increase in the visibility.


Go Lakers.

Shrubwise 04-17-2011 02:50 PM

NOT CLASSIC


Basketball sux.

Kika Maslyaka 04-17-2011 02:53 PM

whenever classic or not, the zones have their view distance and fog effects set in accordance to their lore.
It would be silly if such a foggy place like lesser Faydark, Kithikor or Tox could be as clear as West karana - just unrealistic

And seriously - even Ocean of Tears - a very clear zone, suppose to represent few hundreds miles of water - while normal human vision is only about 2 miles top

Daldaen 04-17-2011 03:12 PM

Revert hitboxes to their original state, not so large as they are currently.

CLASSIC

Flanders 04-17-2011 04:02 PM

Definately some zones should be foggier than others but overall those are valid points i just think the clip plane is a little too restricted for some zones but classic is classic.

Levon 04-17-2011 04:05 PM

Definitely not classic but I'm curious to see it. What server was this?

Flanders 04-17-2011 04:17 PM

It probably doesnt exist it was a PvP server that came out after the VZ/TZ server went to hell. Dont know the name now but since it was pvp it made the clip plane intersting because you could see a player coming from a distance and get ready. But it only had like 30 ppl on it and I'm pretty sure its gone. It was also Pre-Luclin.

Swish 04-17-2011 04:59 PM

Quote:

Originally Posted by Shrubwise (Post 267997)
NOT CLASSIC


Basketball sux.

Wait now, its not like we are playing on the window UI with scroll parchment (as seen in the old EQ tutorial)...technically this isn't classic :P

Mcbard 04-17-2011 07:56 PM

I don't like this idea because it could have negative effects on gameplay that are definitely not classic (being able to see mob spawns from half the zone away, knowing where the boat is if it's just leaving freeport or something). They're small things, but things that weren't classic.

shuklak 04-18-2011 04:13 AM

Quote:

Originally Posted by Swish (Post 268187)
Wait now, its not like we are playing on the window UI with scroll parchment (as seen in the old EQ tutorial)...technically this isn't classic :P

Is it possible to bring back that parchment? That's just memorable...


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