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Lighting in Neriak 3rd Gate
Just near zone-in at the rear of the Cleric guild. Inky black and dark, cannot even see the ground.
Stand at 316, -800, -53 and face the illusion. With no light sources the screen is black. |
Not just the ent. Lots of places in the third gate, I am assuming due to surrounding lights, appear pitch black.
Walls, floors, and ceilings, as well as other world textures are completely black without a lightsource while character models appear bright. https://i.imgur.com/sxcJ2TJ.png |
Yeah I noticed last night third gate is way dark. Not pitch black but very dark.
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It seems really strange that fixing the forced gamma change from the titanium client isn't the best starting point... I can't stand that Project 1999 changes the gamma of not only the game but my entire desktop. I am forced to use WinEQ's "Lock Gamma" setting to stop the game from changing the gamma of my entire PC. I feel like this should have been the starting point - and then devs adjust game darkness settings from there. As of now after locking my gamma it is completely black in certain parts of the game even as a dark elf with ultravision. So now I have to choose between washed out gamma or being completely blind even as a dark elf. :(
On a positive note - I'm digging the new UI :) |
I had the same when i entered the SK guild hall. pitch black.
The way through 3rd gate was OK, just when entering the guild hall. |
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Not just third gate. Hallways at the warrior guild in Neriak Commons was completely dark. Human pitch black dark.
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I've also noticed vision issues in Najena. Dark and foggy, like the clip plane is set to 2 feet.
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Fixed by Blank's latest shader update. Found: https://www.project1999.com/forums/s...&postcount=103
https://i.imgur.com/WXc6XOb.png |
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