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-   -   Spells: Disease Cloud appears to have broken aggro (/forums/showthread.php?t=336569)

uygi 10-16-2019 03:27 PM

Disease Cloud appears to have broken aggro
 
Disease Cloud should be huge aggro, but at lvl 9 a lvl 3’s weak melee is enough to pull aggro from me after DC. Should not be possible, but I don’t know how to quantify.

Reminds me a lot of a bug from 2011:
https://www.project1999.com/forums/s...=Disease+cloud

Smashed 10-16-2019 09:14 PM

I feel the same way. But, I haven't played SK on blue so I'm not sure if things are behaving properly in comparison. I did play a lot of SK on live though. So I was surprised when consistently 3-4 disease clouds were not enough to pull aggro off an enchanter pet (while I was also meleeing the target). It isn't nearly the tool I remember for repositioning. Also, no idea how to quantify it.

fzzzt 10-16-2019 09:37 PM

I use DC all the time on raids to keep aggro, and it works (at level 60).

Maybe it isn't as much as it should be, but it's definitely a lot of aggro.

Oops I just realized this is about Green, sorry.

uygi 10-16-2019 11:28 PM

Sounds very much like it's broken, and sounds a lot like the aforementioned 2011 bug.

Danth 10-16-2019 11:51 PM

Quote:

Originally Posted by fzzzt (Post 2987793)
I use DC all the time on raids to keep aggro, and it works (at level 60).

Maybe it isn't as much as it should be, but it's definitely a lot of aggro.

Oops I just realized this is about Green, sorry.

There's a level based component at work. Casting NOTHING but disease cloud, my 60 SK easily holds aggro over my wife's 60 Shaman casting it's spells, while a 54 SK I have access to has to cast it much more often to do the same job.

Danth

uygi 10-17-2019 12:25 AM

Quote:

Originally Posted by Danth (Post 2988021)
There's a level based component at work. Casting NOTHING but disease cloud, my 60 SK easily holds aggro over my wife's 60 Shaman casting it's spells, while a 54 SK I have access to has to cast it much more often to do the same job.

Danth

I'm pretty sure this is not true.

Danth 10-17-2019 01:16 AM

Quote:

Originally Posted by uygi (Post 2988042)
I'm pretty sure this is not true.

Perhaps not, but when I tested it in-game just this past week, that was the result observed. I am open to it being caused by something other than level disparity, but the simple fact is that against the same aggro generated by the Shaman (X number of slow casts), the level 54 SK has to cast disease cloud more times to achieve the same effect (flip aggro back) than the level 60 SK does. Perhaps there's something else at work, like one character simply generates higher hate from spells than the other due to some sort of unknown quirk? I'm open to ideas.

EDIT I have NOT tested it--or even been online on my Shadow Knight--in the few days since the very latest patch (been mainly testing stuff on various test chars) so it is equally as possible that something was just recently borked beyond anything I've experienced above. Perhaps even likely. If the aggro is exceptionally low to nonexistant on Green it would suggest a separate issue since, as noted above, on 'blue' the 54 can still use the spell for hate generation even if it is a hair less effective than with the 60. In that case consider it a free bump to an important issue.

Danth

uygi 10-17-2019 02:13 AM

The 54 SK would generate a little less aggro just because of less damage and fewer hits, but my experience with DC is that the aggro it generates should totally overshadow small, marginal differences like that.

Chortles Snort|eS 10-17-2019 08:33 AM

Me beg 2 differ
Might be the kuNarK wepS dat been floating arounD beTa

Rafiell 10-17-2019 08:38 AM

Lets not forget that this is classic folks, I do believe DC was not given as a taunt spell for quite some time, pallys were always the 1 true tank with the stuns cause that spell pulls agro like no other spell....until DC starts working again. so forget about your level 60 cause that's not happening for a long time. level cap is 50 in classic


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