Project 1999

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-   -   Is it me or does Pantheon look like crap? (/forums/showthread.php?t=337224)

heyokah 12-28-2019 12:28 PM

Quote:

Originally Posted by Evia (Post 3057243)
And vanguard...

I actually loved vanguard.....once they sorted everything out. Raiding Ancient Port Warehouse is a very vivid memory. There has been an emulator in the works for like 3-4 years. Haven't checked on it in a while, but from what I remember its development was similar to p99. AKA a couple dude who loved the game and wanted to bring it back.

Shrubwise 12-28-2019 06:11 PM

Quote:

Originally Posted by branamil (Post 3057326)
Pantheon is not coming out btw


Canelek 12-28-2019 10:26 PM

It certainly has that EverquestNext vibe to it eh?

Fawqueue 12-29-2019 12:58 PM

Quote:

Originally Posted by Canelek (Post 3057830)
It certainly has that EverquestNext vibe to it eh?

I think it's more akin to Vanguard. It's not going to be an unrealized, unrealistic pipe dream like Next. It'll instead be a sloppy mess that made big promises, drops the ball on launch, and limps around until it's death with a few hundred players who will swear for the next ten years it was amazing after they fixed all the issues.

aaezil 12-29-2019 01:17 PM

Pre alpha for years now big yikes

Cen 01-03-2020 07:18 PM

Quote:

Originally Posted by Midoo (Post 3057533)
Sometimes a historian will retell an event that happened 800 years ago with such thoroughly researched accuracy and detailed description that you could swear he was there to see it himself, because passion justifies effort

Either that or I'm a time traveler

https://www.youtube.com/watch?v=w_f177k0ytA

Your comment totally reminded me of this :D

Cen 01-03-2020 07:22 PM

Quote:

Originally Posted by aaezil (Post 3058034)
Pre alpha for years now big yikes

Im not a backer, but I will play devils advocate and say that kickstarters versus mainstream game creation has one major difference in the supposed illusory "length" of creation.. because when a mainstream game is announced, its gone years and years past its developmental start, and kickstarters you hear about before development begins. So it appears to take longer, even in the rarer success stories of kickstarter games.

Ranarius 01-10-2020 05:41 PM

Quote:

Originally Posted by Cen (Post 3061475)
because when a mainstream game is announced, its gone years and years past its developmental start, and kickstarters you hear about before development begins. So it appears to take longer, even in the rarer success stories of kickstarter games.

Totally agree with this. I was frustrated at how long pantheon was taking to create so I started researching how long other games took to create. I found information that made me feel much better. Most other games that were created by much larger teams that also had way more money available still took years to get to beta.

My only fear is that technology changes so fast when a game takes 6+ years to finish, unless the contest is truly amazing, it'll fail due to it feeling old.

I actually just backed the game a few days ago. I understand it might not succeed, but I backed it because I have hope. I wanted to support the idea of the game.

Mblake81 01-13-2020 11:09 AM

hmm, anyone testing Saga of Lucimia? is this positive incline or kidney stabber decline?

Quote:

Get back to basics with a challenge-based MMORPG focusing on epic adventure the moment you step outside the safety of the city walls.

Welcome back to the days of group-based gaming. Explore a world filled with lore-rich storylines and emergent gameplay where COMMUNITY is everything!

Zero quest hubs, zero fetch quests, no mini-maps, a massive world to explore, and a classless, skill-based game where you create your own story with friends.
Quote:

https://i.imgur.com/RquzgeJ.jpg

Lucimia is touting its new patcher, shared banks, inventory upgrades, and nerfed overland animals in the outpost zone (they’re harder as you spread out; for example, “mobs in the 4k zone are tuned for groups of 4 to 8 players”). Wounds and battle fatigue are in too, in case you’re up for some of those old-school “designed downtime” mechanics.

azeth 01-13-2020 01:38 PM

Quote:

Originally Posted by Fawqueue (Post 3058023)
I think it's more akin to Vanguard. It's not going to be an unrealized, unrealistic pipe dream like Next. It'll instead be a sloppy mess that made big promises, drops the ball on launch, and limps around until it's death with a few hundred players who will swear for the next ten years it was amazing after they fixed all the issues.

Vanguard was the best video game I've ever played.


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