Project 1999

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Deliverator 10-24-2019 05:51 PM

Setting up your UI
 
How are you guys arranging your UI elements? I'd like to see how other people are optimizing their screen to get some ideas for how to set everything up!

Danth 10-24-2019 06:00 PM

About the only thing I optimize is the buff window. I scale it along the top of the screen so it holds exactly 15 buffs--no more, no less--so I can see at a glance how much open buff space I have. Other than that, chat windows are left along the bottom and other windows get stuck in whatever corner/etc I feel like putting them.

Danth

Xallis 10-24-2019 06:01 PM

1 Attachment(s)
Going with viewport 4:3ish and moving chat/windows to empty space.

ldgo86 10-24-2019 06:02 PM

I love the way Lulz has it on stream. I’m replicating that.

Fammaden 10-24-2019 06:02 PM

Quote:

Originally Posted by Xallis (Post 2998391)
Going with viewport 4:3ish and moving chat/windows to empty space.

You people are abominations and should be exterminated.

Gustoo 10-24-2019 06:06 PM

Thats a really good layout Xallis. I will do the same. Game works more correct at 4:3 and using dead space for all the other windows is winner.

Xallis 10-24-2019 06:09 PM

Quote:

Originally Posted by Gustoo (Post 2998403)
Thats a really good layout Xallis. I will do the same. Game works more correct at 4:3 and using dead space for all the other windows is winner.

Thanks! Will probably need some tweaking but I'm pretty happy with it. I agree 4:3 makes a pretty big difference, might as well use the rest of your screen for something though!

Danth 10-24-2019 06:10 PM

Quote:

Originally Posted by Fammaden (Post 2998397)
You people are abominations and should be exterminated.

I can't get too up in arms; that's more or less what the original "periscope view" UI did, although it did it in a much more artsy manner.

That being said, I'm too lazy to bother and simply run P99 in a straight 4:3 resolution instead, accepting that it does not wholly fill my modern monitor. Been playing that way for ten years, works well enough for me.

Danth

Deliverator 10-24-2019 06:10 PM

Does 4:3 make a difference because you can see more up/down than you can in 16:9?

Danth 10-24-2019 06:13 PM

Quote:

Originally Posted by Deliverator (Post 2998410)
Does 4:3 make a difference because you can see more up/down than you can in 16:9?

That is correct. If you want to be obsessive you can go to even narrower ratios and gain even more up-down vision, at the cost of the viewable screen area being quite skinny. A square-ish window probably makes for the best compromise. 16:9 is generally usable, especially for users who favor third person. Ultra-widescreens, wider than that, can cut off so much as to seriously hinder the user.

Danth


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