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-   -   Request for Staff Confirmation on EXP (/forums/showthread.php?t=338414)

cd288 10-28-2019 12:22 PM

Request for Staff Confirmation on EXP
 
First off, let me just say that I am loving the server and this isn't a complaint post at all. Just wanted to clarify that upfront before people go "muh can't handle classic, stop whining" etc. I'm totally fine with the rate of EXP if it is, in fact accurate, but I feel like people have asked enough questions about it that it would be good to see an official confirmation so no one submits bug reports, keeps posting about it, etc.

In a group today, consistently chain pulling whites and yellows and reds, it has taken over an hour and a half just to get one yellow at level 6. Now, I know classic EXP is slow, especially considering the multiple penalties that you could have in one group with hybrids and casters (or racial penalties if you had a Troll or Ogre). However, this seems unusually slow.

Has the EXP rate been nerfed a bit due to the increased spawn time? Is it bugged? Or is it in fact 100% accurate and we're all just crazy? Saw another post about someone spending 8 hours at a bandit camp to get one level, which seemed really lengthy as well. Just thought it might be good to see an official message from the staff on this.

El-Hefe 10-28-2019 12:27 PM

Did you happen to have a higher level hybrid in your group?

cd288 10-28-2019 12:30 PM

Quote:

Originally Posted by El-Hefe (Post 3004064)
Did you happen to have a higher level hybrid in your group?

Hybrid yes, but not high level no. A similar level hybrid wouldn't account for it since it's shared across the full group

ldgo86 10-28-2019 12:31 PM

Quote:

Originally Posted by El-Hefe (Post 3004064)
Did you happen to have a higher level hybrid in your group?

Had a bard and an SK in my group last night. I couldn’t care less about the group penalties, but it was pretty slow XP. I mostly feel bad for those playing hybrids.

Tecmos Deception 10-28-2019 12:33 PM

Quote:

Originally Posted by cd288 (Post 3004060)
First off, let me just say that I am loving the server and this isn't a complaint post at all. Just wanted to clarify that upfront before people go "muh can't handle classic, stop whining" etc. I'm totally fine with the rate of EXP if it is, in fact accurate, but I feel like people have asked enough questions about it that it would be good to see an official confirmation so no one submits bug reports, keeps posting about it, etc.

In a group today, consistently chain pulling whites and yellows and reds, it has taken over an hour and a half just to get one yellow at level 6. Now, I know classic EXP is slow, especially considering the multiple penalties that you could have in one group with hybrids and casters (or racial penalties if you had a Troll or Ogre). However, this seems unusually slow.

Has the EXP rate been nerfed a bit due to the increased spawn time? Is it bugged? Or is it in fact 100% accurate and we're all just crazy? Saw another post about someone spending 8 hours at a bandit camp to get one level, which seemed really lengthy as well. Just thought it might be good to see an official message from the staff on this.

It's correct. It's not hard to verify for yourself, like I did and mentioned in the thread you're talking about.

Again, as I went into a bit over in the other thread, low levels in EQ are kinda wonky with xp because of how exp penalties, exp sharing in groups, and low-level exp totals work. If you aren't in a group where everyone has similar exp totals (not level, exp totals), then you better be the highest exp total or else it'll feel very slow.


Quote:

Originally Posted by cd288 (Post 3004068)
Hybrid yes, but not high level no. A similar level hybrid wouldn't account for it since it's shared across the full group

You don't understand how it works, or you wouldn't say something like this.

Baler 10-28-2019 12:36 PM

There is a reason hybrids were highly unwelcome in groups prior to velious.

You think rangers jokes are just jokes?

El-Hefe 10-28-2019 12:37 PM

Yeah, I’m not trying to hate on hybrids, but the one-two punch of a hybrid who is like four levels higher than you can just straight up stop your XP bar.

Millburn 10-28-2019 12:37 PM

Quote:

Originally Posted by Tecmos Deception (Post 3004073)
Again, as I went into a bit over in the other thread, low levels in EQ are kinda wonky with xp because of how exp penalties, exp sharing in groups, and low-level exp totals work. If you aren't in a group where everyone has similar exp totals (not level, exp totals), then you better be the highest exp total or else it'll feel very slow.

Getting past the pre level 10 slump while grouping is a feat of willpower. A lot of people don't understand how that mechanic works and get frustrated with it. It gets a lot better as you're all hitting 10 and evening out on overall xp totals.

Tecmos Deception 10-28-2019 12:37 PM

https://wiki.project1999.com/Game_Me...perience_Works


Quote:

Originally Posted by Millburn (Post 3004083)
Getting past the pre level 10 slump while grouping is a feat of willpower. A lot of people don't understand how that mechanic works and get frustrated with it. It gets a lot better as you're all hitting 10 and evening out on overall xp totals.

Exactly.

How about that Michigan game? Fuckin Irish :)

Chortles Snort|eS 10-28-2019 12:45 PM

MuHhhH CANT HaNDLe CLASSIC XP!!!!!


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