Project 1999

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-   -   Deepwater Harpoon - Gamebreaking on Green? (/forums/showthread.php?t=338758)

Pseudechis 10-31-2019 12:09 PM

Was proud to hang out with Pockete on day 1. We've been watching your travels daily sneaky rogue.

Nakor

Jibartik 10-31-2019 12:35 PM

Ivory right now

https://i.imgur.com/H9qGh5d.png

stewe 11-03-2019 05:43 AM

I know exactly how the rogue got it, i just completed and got the harpoon with a lvl 1 human wizard, didnt want to waste my time buying a bow and arrow

Qaldar 11-03-2019 03:16 PM

Quote:

Originally Posted by Cuktus (Post 3008335)
100% this. So many people worried about "balanced" gameplay. Its not balanced. Its not going to be balanced. Ever.

Gratz to the guy who got it! Very cool.

Reading comprehension is a real thing. This game is very obviously not balanced but that is not the topic of discussion. The topic of discussion is inappropriate itemization for a fresh server. No class should be able to get powerful weapons at level 1 solo and do so with no monetary cost. The only reason no one cares is because it’s PAL only.

The “it’s Classic” argument also isn’t legitimate because tons of other classic elements aren’t in the game (necro charm for example). No one in 1999 knew anything about going to OOT on a level 1 for this quest anyways.

jacob54311 11-03-2019 04:04 PM

Quote:

Originally Posted by Qaldar (Post 3012616)
Reading comprehension is a real thing. This game is very obviously not balanced but that is not the topic of discussion. The topic of discussion is inappropriate itemization for a fresh server. No class should be able to get powerful weapons at level 1 solo and do so with no monetary cost. The only reason no one cares is because it’s PAL only.

The “it’s Classic” argument also isn’t legitimate because tons of other classic elements aren’t in the game (necro charm for example). No one in 1999 knew anything about going to OOT on a level 1 for this quest anyways.

Sounds like you're mad because you think the weapon is overpowered for the level the quest can be done at. Seems like a balance issue to me. Some classes have better quests available early on than others. Some classes also have to deal with a 40 percent xp penalty among other disadvantages.

I don't think it's realistic to expect the people running the server to tweak the quests or remove some of them to make them somehow more fair or equal for all the classes/races.

zodium 11-03-2019 04:07 PM

i'm very mad about this grossly unbalanced quest, I say, as I dive through my smaugian hoard of platinum pieces earned from taking items from one NPC to another like i'm halfling rube goldberg

Nirgon 11-03-2019 04:08 PM

This is classic

Qaldar 11-03-2019 05:43 PM

Quote:

Originally Posted by jacob54311 (Post 3012665)
Sounds like you're mad because you think the weapon is overpowered for the level the quest can be done at. Seems like a balance issue to me. Some classes have better quests available early on than others. Some classes also have to deal with a 40 percent xp penalty among other disadvantages.

I don't think it's realistic to expect the people running the server to tweak the quests or remove some of them to make them somehow more fair or equal for all the classes/races.

I seriously can’t tell if you’re a troll but I’ll bite lol.

The people running this server have done exactly what you’re saying is unrealistic. They have tweaked many quests. Some of those aren’t even classic changes, such as nerfing quest exp.

No one is mad and there is nothing wrong with the item. It’s also not an issue of interclass balance or fairness. This is an issue of progression for paladins on a PROGRESSION server, where low level items are no longer viable when they should be.

jacob54311 11-03-2019 09:33 PM

Quote:

Originally Posted by Qaldar (Post 3012813)
I seriously can’t tell if you’re a troll but I’ll bite lol.

The people running this server have done exactly what you’re saying is unrealistic. They have tweaked many quests. Some of those aren’t even classic changes, such as nerfing quest exp.

No one is mad and there is nothing wrong with the item. It’s also not an issue of interclass balance or fairness. This is an issue of progression for paladins on a PROGRESSION server, where low level items are no longer viable when they should be.

Are you trolling?

"No class should be able to get powerful weapons at level 1 solo and do so with no monetary cost. "

I think that can be interpreted to mean you have an issue with the fairness of a paladin getting such a powerful weapon at lower levels. It's hardly a leap to come to that conclusion.

Tweaking xp on a quest is a far cry from the sort of adjustments to quests you seem to want.

jacob54311 11-03-2019 09:46 PM

Quote:

Originally Posted by Dolalin (Post 3008117)
Not enough people play Paladins for this to matter, and the ones who do honestly deserve the help imo.

This.

If there were hordes of paladins overrunning the game at low levels I might be more convinced the OP had an actual point.


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