Project 1999

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-   -   Game Mechanics: Dark Elf Hide ability non-functional vs Undead mobs during classic era time line (/forums/showthread.php?t=340416)

Lulz Sect 11-10-2019 02:26 PM

Dark Elf Hide ability non-functional vs Undead mobs during classic era time line
 
is this intentional?
thank you

Sunderfury 11-10-2019 03:40 PM

Only rogue hide works against undead, and even then technically not until a later patch either (but don't think dev team has that coded into timeline)

Either way, racial non-rogue hide only acts as invis through entire timeline.

Madbad 11-10-2019 04:32 PM

I found this out the hard way

Baler 11-10-2019 04:34 PM

Quote:

Originally Posted by Sunderfury (Post 3019867)
racial non-rogue hide only acts as invis through entire timeline.

Added this information to the wiki Thank You
https://wiki.project1999.com/Skill_Hide

Lulz Sect 11-10-2019 08:14 PM

Ty

Danth 11-10-2019 08:36 PM

Note that class-based non-rogue hide (such as Shadow Knight hide) is also regular invisibility only. In other words the Hide skill, from whatever source, provides unlimited duration "standard invisibility" except for Rogues who also become invisible to undead as a unique rogue-only bonus.

Danth


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