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Going LD while in combat
So after a recent incident involving hair in my mouse's laser and accidentally Xing out of my client leading to a death (even though if I'm ingame I can tank the fucking thing I was fighting for 2 minutes or more without heals. oh well)... it got me to thinking about how LD characters behave when in combat.
I thought I remembered in classic (and previously on blue too?) that a LD character will cast spells that it had memorized (healing self, nuking mobs, etc), and will melee things that come into melee range, until the character disappears after a minute or two. Didn't melee swings from a player start hitting as hard as an NPC's swings at that level would have, too? Why isn't that happening anymore? I didn't see any threads on it with a quick search, but I didn't want to make a bug report before seeing what other peoples' recollections of this were. |
im fairly certain, at the least the part about a PC fighting mobs for minutes if LD while in combat is currently occuring.
we had one of our mages running around wailing on things one time and initiated combat with like 3 mobs over the span of one of the longest character poof ive ever seen. |
Maybe I have petitioned and shouldn't have fully looted my corpse then. Because my opening spellcasts that I pull with + melee have killed the last 3 mobs with me not dropping below 70%. Yet when I LDed at 80+% life in front of a 2/3 health mob, I was dead under 2 minutes later when I could log back in :(
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https://www.project1999.com/forums/s...nk+dead+combat suggests that as recently as a couple years ago, LD characters will cast spells but only from the 8th spell gem.
Hmm. I still shouldn't have died though. Damn game. |
On Rallos Zek an LD wizard used to be basically a warrior with nukes. Some people went LD to win their fights. I think eventually they normalized the linkdead melee power of casters though. It seemed to just spam your best memmed attack spell and use your best heal spell etc
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yea back in the early days of PVP on tallon zek people would often LD themselves in an attempt to win a fight because they would gain the equivalent of an NPC level of melee power.
I'm not sure when it got tuned down or removed. I seem to recall still going LD during Lucling/PoP times and not worrying about dieing b/c my char was way stronger LD than it was with me actually playing it. |
On blue I had it happen twice where I was soloing something (and I'm a cleric, so that means having to actively try and kill stuff) and I went LD and came back to a lootable corpse of what I had been fighting in front of me, and myself reasonably good on HP. That would imply that I was both healing myself and nuking because melee-wise bixies give me a run for my money.
-Mcoy |
Would love to see someone test this, even if it's on a level 1! I've also gone LD mid-fight and must have continued to melee, at least-- upon logging back in, the mob was dead and I hadn't perished. Very curious to see if you indeed cast spells whilst LD or not
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