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Tecmos Deception 12-05-2019 01:07 PM

Anyone know who made GINA?
 
I finally motivated my lazy, shaman ass to download it and set it up with a little, 6-second, repeating countdown overlay in the vicinity of my hp/mp bars and cast bar. About 20 minutes later, I learned that apparently server ticks for med tick purposes aren't actually 6 seconds, but 5990 milliseconds. (Also learned that zoning screws with the tick timing, apparently, didn't investigate but the timer seems to tend to get off when I zone).

Well I guess maybe the timer program isn't perfect or there's something else going on, but at the very least after 30 minutes of running a 6000 ms timer in gina, my real med ticks were happening in the middle of the 6 second timer, not at the end, and you could see the actual ingame tick slowly change relative to the timer I set up over the course of as little as 6-8 minutes.


Anyway. I tried to make a 5s 990ms timer, but GINA only lets you adjust MS in 50ms intervals, which is much too fast.

Anyone know who made it so I can bug them about whether 10ms intervals are possible? Otherwise I, gasp, have to reset my med tick timer every 10-15 minutes in order to cannidance like a madman! Or even worse, watch my inventory screen hp!! Absolutely barbaric.

ir0nfist 12-05-2019 01:18 PM

They have a forum. http://eq.gimasoft.com/forums/ I used to adjust this based on dot damage ticks I believe to readjust the timer. Not available now to use as an adjustment. Haven't thought about it but look at other actions that could be read to adjust it maybe along w asking the dev, though I don't think they are active.

Tecmos Deception 12-05-2019 01:23 PM

Yeah, I didn't post over there because the forums seemed so quiet. I'm not really too interested in fiddling with it. I don't mind dancing if it's easy enough on my eyes and attention, but regular resets of the timer or needing to use my inventory hp display to cannidance mean I'll only do it in the most extreme cases :)

Donkey Hotay 12-06-2019 12:53 AM

I recall reading that P99 management has a variable tick to avoid tracking. I think I read this when I first joined DaP; one of their head honchos programmed a tool to track it and found the variance.

ir0nfist 12-06-2019 08:04 AM

Quote:

Originally Posted by Donkey Hotay (Post 3044886)
I recall reading that P99 management has a variable tick to avoid tracking. I think I read this when I first joined DaP; one of their head honchos programmed a tool to track it and found the variance.

I didn't know this. Thanks for the information.

Tecmos Deception 12-06-2019 09:11 AM

Quote:

Originally Posted by Baler (Post 3045042)
Not sure about variable ticks... Don't think that's true. It's always 6 seconds.

What is true is that each zone is technically it's own server. And ticks can vary from zone to zone.

If it's exactly and consistently 6000ms, then GINA is approximately 2 ms off (I suspected 1.666 ms/s, making it a nice round 10ms per tick and 1 tick per hour fast) per second on my laptop. The HP tick very clearly migrates across my entire 6 second GINA timer over the course of an hour or so. It's noticably moved after only 10 minutes.

ir0nfist 12-06-2019 10:21 AM

If it is a set time frame, you could easily create a tool with a transparent always on top gui that you just manually start and allow input of the ms you want, and would basically just be a timer bar like gina. Except it wouldn't even read the log. Pretty simple.

SamwiseRed 12-06-2019 10:28 AM

Just not if you need something to play the game for you.

abbud 12-06-2019 10:28 AM

Or you look at your UI?

Wait for tick, cast canni, instant click, sit, wait for next tick?

Frug 12-06-2019 11:47 AM

Quote:

Originally Posted by ir0nfist (Post 3045080)
If it is a set time frame, you could easily create a tool with a transparent always on top gui that you just manually start and allow input of the ms you want, and would basically just be a timer bar like gina. Except it wouldn't even read the log. Pretty simple.

That's exactly what the tool mentioned above (the DaP written one) does. It wasn't to "detect tick variance" however, it had an adjustment so you could sync it with the server tick, which once set, rarely needed to be changed.


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