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City Guards Should Be Quick Spawns Until May 2000 Era
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Gate guards should also not be buffed until this era, but I don’t engage them so not sure what their current green/teal state is. My irrelevant opinion is the game is better off with buffed up gate guards...
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This has the potential to be huge, as it opens up more camps for the server. I hope the devs address this or at least fix it for Green 2.0.
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The change happens 13 months into server timeline, we're just barely past release day still. Green 2.0 talk may be a bit premature ;)
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Any word on this? I was hoping this would be an easy fix :confused:
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Does Highkeep count as a "city"? Cause, ...lol
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I would doubt they make this change. I don't think they're going to spend time on coding this change so that people can farm plat and XP off city guards way faster.
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I believe it would just be a rollback to early blue, I suspect it's minimal coding.
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Any update on this, big H.?
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Guards Spawn Time Incorrect (Stats May Be Incorrect Too)
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Let's revert guards back to classic state - 6 minute pops. Unsure if stats are classic because I don't know how to tell except some guards seem to resist a LOT, while others seem to be like normal mobs at that level. |
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