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-   -   Current player counts by class: some actual data (/forums/showthread.php?t=353063)

Chinetter 03-22-2020 12:14 AM

Current player counts by class: some actual data
 
On the Green server, I collected the number of players online by class, sorting them by low levels (1-19), mid levels (20-39), and high levels (40-50). From within the game I ran the following commands for each class:

/who all <classname> count 1 19
/who all <classname> count 20 39
/who all <classname> count 40 50

"/who all count" captures all characters that are in-game including those who have the anon flag on.

There are 14 classes so each run of this process was 42 commands. I did this 7 times across four days (March 18-21), all during prime playing hours when the server population is highest.

Here are the results. For each class the numbers shown here are the average number of players online at that time, plus (in parens) the standard deviation of the 7 counts collected.

DRU 1-19: 44.3 (5.3)
DRU 20-39: 56.6 (8.2)
DRU 40-50: 57.4 (7.8)

ENC 1-19: 39.0 (3.9)
ENC 20-39: 31.6 (2.8)
ENC 40-50: 46.4 (7.5)

NEC 1-19: 29.9 (5.9)
NEC 20-39: 35.7 (4.3)
NEC 40-50: 26.4 (7.0)

CLR 1-19: 30.9 (7.0)
CLR 20-39: 25.3 (5.9)
CLR 40-50: 34.3 (6.9)

SHM 1-19: 28.4 (2.5)
SHM 20-39: 31.1 (5.4)
SHM 40-50: 30.7 (8.4)

MAG 1-19: 25.9 (2.0)
MAG 20-39: 23.7 (3.6)
MAG 40-50: 28.4 (2.4)

BRD 1-19: 30.0 (8.2)
BRD 20 39: 17.6 (3.2)
BRD 40-50: 13.3 (1.5)

WAR 1-19: 24.3 (2.3)
WAR 20-39: 13.7 (3.0)
WAR 40-50: 12.1 (3.1)

MNK 1-19: 16.6 (4.0)
MNK 20-29: 16.4 (2.1)
MNK 40-50: 15.7 (4.3)

WIZ 1-19: 15.1 (3.4)
WIZ 20-39: 14.1 (1.3)
WIZ 40-50: 11.1 (2.9)

PAL 1-19: 18.7 (3.8)
PAL 20-39: 10.1 (4.1)
PAL 40-50: 9.7 (3.5)

SK 1-19: 16.1 (1.9)
SK 20-39: 12.7 (1.5)
SK 40-50: 11.9 (5.3)

ROG 1-19: 15.9 (2.5)
ROG 20-39: 13.1 (2.8)
ROG 40-50: 13.0 (4.7)

RNG 1-19: 12.3 (2.4)
RNG 20-39: 11.0 (2.9)
RNG 40-50: 8.0 (2.2)


The different populations I found in-game among the classes were striking. None of the 7 samples found fewer than 130 druids nor fewer than 106 enchanters, whereas the _highest_ number of rangers I found in-game was 40. At about 9 PM US central time March 20th the Green server had 66 druids level 40 or higher in the game but only 39 paladins of all levels and only 27 rangers of all levels. At about 3 pm US central time March 21st there were 177 druids and 123 enchanters and 103 necromancers in the game, totaling just under 40% of all players in the game at that time; at that same time there only 31 rangers, 34 rogues, and 40 shadowknights.

damus1 03-22-2020 12:47 AM

melees suck until kunark. I'm not the slightest bit surprised except with the fact so many people somehow find druid enjoyable

ewjax 03-22-2020 12:50 AM

Excellent data thanks for gathering this!

magnetaress 03-22-2020 04:57 AM

Neato

pizzasuit 03-22-2020 10:17 AM

It would be interesting to space the data out over a full week to compare weekend and week class populations. Any stat nerds want to start compiling data? :cool:

Chinetter 03-22-2020 04:56 PM

Quote:

Originally Posted by damus1 (Post 3100533)
melees suck until kunark.

What about Kunark brings melees up relative to casters?

Wrekt 03-22-2020 05:19 PM

Way too many hybrids and not enough rogues.

Zeboim 03-22-2020 05:27 PM

Quote:

Originally Posted by Chinetter (Post 3100722)
What about Kunark brings melees up relative to casters?

Gear. Classic's itemization sucks enormous donkey balls. Melee gain far more from weapons than casters (Especially Rogues, and *especially* with the Rogue Epic).

Bigsham 03-22-2020 06:48 PM

suprising numbers

kaev 03-23-2020 02:36 AM

Quote:

Originally Posted by Bigsham (Post 3100774)
suprising numbers

lol, the only thing surprising to me is that the chanters+druids+necros don't outnumber all the rest combined by at least 50%. Fewer furry necks in the population than I expected.


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