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-   -   New pvp server idea: Guild Wars (/forums/showthread.php?t=354679)

Baler 04-07-2020 12:40 AM

New pvp server idea: Guild Wars
 
Everyone is placed in the same starting guild upon character creation.
Players can still create a new guild and have other players join however they will be able to pvp all other players not in the guild.
People within the same guild will appear blue to each other.

This way players can create their own 'teams'.
Newbs will have their global 'newb guild' chat.
Guilds can fight over spawns/mobs.
Solves the problem of AEing your own guild members.

thoughts, comments, ideas?

Sguchi 04-07-2020 01:28 AM

Quote:

Originally Posted by Baler (Post 3107587)
Everyone is placed in the same starting guild upon character creation.
Players can still create a new guild and have other players join however they will be able to pvp all other players not in the guild.
People within the same guild will appear blue to each other.

This way players can create their own 'teams'.
Newbs will have their global 'newb guild' chat.
Guilds can fight over spawns/mobs.
Solves the problem of AEing your own guild members.

thoughts, comments, ideas?

This was done on the original Zek emu server for season 2. It was a lot of fun. There was also a corpse summoner.

Imago 04-07-2020 04:38 AM

I support this endeavor

Bbeta 04-07-2020 06:55 AM

Yeah I support this too. But honest question. How do you prevent all the filthy casual commi coat tail riding people from all joining a massive zerg and making a team's pvp into a 1 guild server? Like Empire and now blues Riot

My suggestion is guild cap 100 members including alts.

Should implement on red and blue. Fucking riot has 3000 nerds on their roster and I assume Empire was close to that

crossplay 04-07-2020 08:51 AM

Quote:

Originally Posted by Bbeta (Post 3107640)
My suggestion is guild cap 100 members including alts.

Capping it at smaller numbers would be even better. 4 teams of 25-30 battling it out would be amazing.

Bbeta 04-07-2020 09:07 AM

Quote:

Originally Posted by crossplay (Post 3107663)
Capping it at smaller numbers would be even better. 4 teams of 25-30 battling it out would be amazing.

Completely agree, the communist zerg guilds destroy servers. Competition is healthy. I dont see how that's hard to understand.

Videri 04-07-2020 10:31 AM

Cool idea, Baler! I wanna be in your guild.

I must point out that it would still be possible for 10 guilds to ally and behave as a zerg. Is there something that can be done to solve that problem?

magnetaress 04-07-2020 10:58 AM

Quote:

Originally Posted by Baler (Post 3107587)
Everyone is placed in the same starting guild upon character creation.
Players can still create a new guild and have other players join however they will be able to pvp all other players not in the guild.
People within the same guild will appear blue to each other.

This way players can create their own 'teams'.
Newbs will have their global 'newb guild' chat.
Guilds can fight over spawns/mobs.
Solves the problem of AEing your own guild members.

thoughts, comments, ideas?

+9000

magnetaress 04-07-2020 11:00 AM

Quote:

Originally Posted by Videri (Post 3107718)
Cool idea, Baler! I wanna be in your guild.

I must point out that it would still be possible for 10 guilds to ally and behave as a zerg. Is there something that can be done to solve that problem?

hardcode them, but ya 1 guild would be pvp protection, 1 train protection, the other kills the mobs? I dont see anything wrong with that at all?

The cool thing about pvp is we could literally police the server )

This also allows individual guilds to cater to individual play styles :D rather than trying to jumble the 'buffy the vampyress druids' and the hardcore roguemonkninja1111!s intot he same pool

Also make it FFA *no level limits* this prevents OOR healz

Videri 04-07-2020 11:04 AM

Quote:

Originally Posted by magnetaress (Post 3107739)
hardcode them, but ya 1 guild would be pvp protection, 1 train protection, the other kills the mobs? I dont see anything wrong with that at all?

The cool thing about pvp is we could literally police the server )

This also allows individual guilds to cater to individual play styles :D rather than trying to jumble the 'buffy the vampyress druids' and the hardcore roguemonkninja1111!s intot he same pool

Also make it FFA *no level limits* this prevents OOR healz

If my 10-guild zerg alliance is in the same Discord, killing the same mobs together, and chooses not to kill each other, then your guild won't be able to kill anything. It's exactly the problem Baler is trying to solve.


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