Project 1999

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-   -   In-game digital maps, SERIOUSLY?!?! (/forums/showthread.php?t=36945)

Zuranthium 05-14-2011 06:06 PM

In-game digital maps, SERIOUSLY?!?!
 
I started playing p1999 very recently and just a moment ago I suddenly found out that the PoP-era maps, where you hit "M" and it tells you the entire layout of the zone and exactly where you are in the zone, are in the game. WTF?!? This is by far one of the worst things ever introduced to the game and completely goes against classic EQ.

I can understand having to look at your spellbook as you meditate (at lower levels) not being in the game, even though it definitely SHOULD be in the game, perhaps it is too difficult to code in after having been removed from the EQ datebase that is being worked with, but seriously...the in-game maps?!?! What gives?!?!

Apologies if that sounds indignant to the designers but I was literally SHOCKED when the in-game map suddenly popped up when I was trying to type without remembering to click the chat box and hit the "M" button. This feature is the exact opposite of what I thought was attempting to be created with this server. I am never going to use the Map feature but knowing that it is in the game and other people are using it is very disheartening.

Nagash 05-14-2011 06:08 PM

Get out of the newbie zones...

soup 05-14-2011 06:10 PM

It's only in cities/noob zones.

From what I understand, they are unable to remove them from those places due to some issues with the client or whatever, not sure on the details, but yeah.

stormlord 05-14-2011 06:16 PM

I actually like having to memorize a zone. It makes it more personal in a strange way. Like the place is your friend. It makes me MUCH faster when moving through the zone too. The people who get killed in trains or wipes are often the ones who have to use the map to find the exit. But anyway, as the posters above me have mentioned, the maps are only in the cities/noob. The X for group members is also disabled, if you missed that. So make sure you're following yoru buddies or have tracker in case someone gets lost. /loc can be used in those situations, but it's a bit slower to setup and use as opposed to tracking. In 3d zones, the X (or trackers) would do little good. In that case, knowing the zone by memory can be helpful in finding a lost group member.

Rogean 05-14-2011 06:22 PM

Quote:

Originally Posted by Zuranthium (Post 290763)
I started playing p1999 very recently and just a moment ago I suddenly found out that the PoP-era maps, where you hit "M" and it tells you the entire layout of the zone and exactly where you are in the zone, are in the game. WTF?!? This is by far one of the worst things ever introduced to the game and completely goes against classic EQ.

I can understand having to look at your spellbook as you meditate (at lower levels) not being in the game, even though it definitely SHOULD be in the game, perhaps it is too difficult to code in after having been removed from the EQ datebase that is being worked with, but seriously...the in-game maps?!?! What gives?!?!

Apologies if that sounds indignant to the designers but I was literally SHOCKED when the in-game map suddenly popped up when I was trying to type without remembering to click the chat box and hit the "M" button. This feature is the exact opposite of what I thought was attempting to be created with this server. I am never going to use the Map feature but knowing that it is in the game and other people are using it is very disheartening.

Assuming that we have choices in every matter of control over the client is pretty ignorant.

Messianic 05-14-2011 06:25 PM

Not trying to be snarky, byt did you do this before posting?

http://www.project1999.org/forums/se...earchid=697975

stormlord 05-14-2011 06:26 PM

Quote:

Originally Posted by Rogean (Post 290771)
Assuming that we have choices in every matter of control over the client is pretty ignorant.

It's kind of sad too because if casters had to stare at the spellbook we'd have to listen to their spam in chat. If you wonder what's going on inside a casters mind...

Zuranthium 05-14-2011 06:52 PM

Quote:

Originally Posted by soup (Post 290766)
It's only in cities/noob zones.

Oh, thank God!

Quote:

Originally Posted by Rogean (Post 290771)
Assuming that we have choices in every matter of control over the client is pretty ignorant.

I didn't assume that, as stated in my post where I talked about the limitations no doubt presented by the code you have to work with, it just shocked me how such a vitally incorrect feature would be left in the game (if indeed people were touting this server as they have been). Glad to see it is gone for the most part! I'll surely donate eventually for all the hard work you've put into this. :)

Quote:

Originally Posted by Messianic (Post 290776)
Not trying to be snarky, byt did you do this before posting?

http://www.project1999.org/forums/se...earchid=697975

Clearly I didn't. The state of shock I was in led to me only having the tunnel vision to quickly create a post about it. My first thought was that the community simply didn't care about the in-game maps being active because they didn't actually care about the real, classic EQ experience.

Jave 05-14-2011 07:56 PM

Are you serious? Your going to create a post complaining about this? SO DON'T USE THEM!!! Right? This is free dude. Stop bitching.

Swish 05-14-2011 08:06 PM

For the purest classic experience you'll be wanting your spellbook back and that windowed UI with the blue around the edges and the scroll thing for messages. Nobody complained about that not coming back, or did they?


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