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Game freeze
All of a sudden this morning after having been playing for months, within 10-20 seconds of logging in the game just freezes and the client will not shut down. I have no idea what could be causing the problem.
I have attempted to restart multiple times thus far. Should I repatch? Should I reinstall? Thank you for your help, Crimzen |
Update:
Now it doesn't even wait 10 seconds to freeze. The moment I see game play it freezes. I would turn on logs if I knew how. Again, any help is appreciated. Crimzen |
No responses? No ideas? No suggestions? Anyone?
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Go into your logs folder, post it.
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2011-03-11 04:05:12 Starting EverQuest (Build Oct 31 2005 10:33:37)
2011-03-11 04:05:12 Timezone: UTC-8h00m 2011-03-11 04:05:12 Loading graphics DLL. 2011-03-11 04:05:12 Parsing INI file .\eqclient.ini 2011-03-11 04:05:12 INI file .\eqclient.ini loaded. 2011-03-11 04:05:13 Initializing timers. 2011-03-11 04:05:16 Checking critical files. 2011-03-11 04:05:16 Initializing WinSock. 2011-03-11 04:05:16 Enumerating 3D devices. 2011-03-11 04:05:16 Found adapter #0 - ATI Mobility Radeon HD 4330 (8.14.10.0678) 2011-03-11 04:05:16 Adapter #0 - ATI Mobility Radeon HD 4330 : 2011-03-11 04:05:16 32Bit = 1, D32 = 0, D24 = 1, D16 = 1 2011-03-11 04:05:16 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1 2011-03-11 04:05:16 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0 2011-03-11 04:05:16 Initializing keypress handler. 2011-03-11 04:05:16 Parsing INI file .\defaults.ini 2011-03-11 04:05:16 INI file .\defaults.ini loaded. 2011-03-11 04:05:16 Loading keyboard tables. 2011-03-11 04:05:16 Creating window. 2011-03-11 04:05:16 Checking display driver version. 2011-03-11 04:05:17 Activating window. 2011-03-11 04:05:18 Picking a default resolution, desktop is 1366 x 768, 32 bits 2011-03-11 04:05:18 Ratio is 1.78 2011-03-11 04:05:18 Resolution was capped at 1280 x 720 2011-03-11 04:05:18 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes 2011-03-11 04:05:18 Resolution selected 1280 x 720, 32 bits 2011-03-11 04:05:18 CRender::InitDevice: Using 32bit mode. 2011-03-11 04:05:18 CRender::InitDevice: Using vsync 0. 2011-03-11 04:05:18 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 2011-03-11 04:05:18 CRender::InitDevice: HardwareTnL Enabled. 2011-03-11 04:05:18 Using hardware vertex shaders. 2011-03-11 04:05:18 CRender::InitDevice: Retrying without lockable backbuffer. 2011-03-11 04:05:18 CRender::InitDevice: Using Software Vertex processing. 2011-03-11 04:05:19 CRender::InitDevice: CreateDevice failed. |
That is the only log in the folder.
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I had the same problem, which is why I wanted you to post the log, but I got a significantly different error message, so I don't know. My problem was a stick of RAM that went bad though.
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How did you figure out the RAM was bad? Dxdiag?
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Currently redownloading Titan to try a fresh install... If it doesn't work then I don't know what else to do. Haven't really gotten a response that helps so far. The log I listed is from back in March, so I do not believe it is relevant to my issue.
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After a fresh install, nothing has changed. I still freeze in under 3 seconds consistently.
Please, some real technical advice would be appreciated. I have had 0 help so far. |
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