| lookitsjb |
12-27-2020 05:36 PM |
Quote:
Originally Posted by Psyborg
(Post 3235355)
But it’s not the same thing. Keeping up a mob that only you can kill until your opponent can’t pull numbers is the opposite of engaging a mob with the knowledge that you will be at a disadvantage once it does. Choosing to kill the last blocker in the previous Vulak meta was a disadvantage but something that has to be done or nobody has a shot at Vulak.
Surely you can see why your example doesn’t actually align with what we saw yesterday.
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I see the differences clearly to your points, yes. But surely you must see the similarities.
Having a target unengaged to reduce competition is, to your point, nothing like the Lady N engage I mentioned previously.
But, engaging a target to prevent another target from engaging with the intent to kill (admittedly) but stalling the killing blow until you can devise a plan is just as devious as leaving the target up, in that Riot could have went in and just killed it. The outcome may have been the exact same, sure. But holding a target while plans are devised and leaving a target up has the same outcome; Vulak is blocked.
Again; it's not the point I'm going for, and I don't see issue with either side for a few reasons:
Competition on this raid scene is still, if not more, toxic than when the video was taken, therefore if executing a plan to reduce competition is a guild's way of maintaining their sanity away from the toxicity, is that wrong? Would you partake in an event where, upon losing or making a mistake, you were punched in the nose? What if you could avoid the punch simply by waiting an extra 30 minutes, would you take it?
Guilds going at each other's throats non-stop just because of a tag is inane in my opinion. We want competition but can't handle it. Winners taunting losers rather than congratulating them on a good attempt, "The Slighted" doing shit that gets them banned and/or g-kicked (reference other thread for that one)... This isn't healthy. We all play P99 for some semblance of nostalgia, and instead turned being BIS into the most important thing ever on a time locked server that's already 6ish years into the current timeline, and threw a middle finger to the community that helped build this in the process.
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