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 The Hole is the new HHK Change my mind. Last night Karnors had 6 people.... Six?! Seb had 18... Everyone else 52+ were in the hole. Pre hole it was pretty spread. Also noticed overall the community is less friendly, more abrasive and ignore others. Took 40 min to even find a sow in ec tunnel on an alt. Kindly asked sow casting players with a "please" and most logged. Ignored or went their way. Just an observation. Green will be dead in July.. | 
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 Mobs gating 90% of the time is not classic.  You pull a caller from KC moat, it gets low HP, and gates back to LCY? WTF | 
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 People are grinding to 60 and yes the hole is the place to be! People are overall Very friendly in the hole where there are a 1000 mobs vs highkeep where there is 6. | 
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 Just make all the Kunark dungeon ZEMs the same.  Need a ZEM patch for Kunark like we had in classic back in May. | 
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 Server just feels crowded atm. Heck, I went back to OoT on friggin’ tuesday at 13.00 CET and Seafury island must have had more players than Seafury spawns.  The Hole unlike that place can support a heavy number of players tho’. | 
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 Yeah the hole is nothing like HHK. HHK 2 bards + isa + 2 nobles +50% third noble. Capt and basement chick for those 48-53..7.5 mobs for the zone... vs hole that has 500+ mobs. Hole can have tons of groups in there and not step on others toes. Please stop post like these before they nerf the hole lol. | 
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 invite more wizards to your groups, they solve the gating issue | 
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 Toss my vote in for no more zone modifiers.. | 
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 I don't know whether they're chasing classic with the current ZEMs or intentionally trying to make more zones viable. If it's the latter I think they could consider reducing the disparity between the minimum and maximum ZEM and making occasional adjustments based on player behavior. | 
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