Project 1999

Project 1999 (/forums/index.php)
-   Off Topic (/forums/forumdisplay.php?f=19)
-   -   Things you'd like to see in ''Everquest Next'' (/forums/showthread.php?t=38012)

MegamanXZOBMV 05-24-2011 11:58 PM

Things you'd like to see in ''Everquest Next''
 
I apologize if this thread has been made before. I tried the search function, but my search-fu is weak.

If it actually happens, given recent events at Sony, what are somethings you'd like to see in the next Everquest game?

For example, I have an interest in mythology and theology. I attribute most of this to Everquest's Lore. As a child/young teenager playing Everquest, I loved it's lore, and would like to see it play a more prominent role for the PC's.

Specifically Deities

EQ's deities were really nothing more than a faction modifier, with the occasional deity-specific items, quest, or what have you. EQ2 stepped it up a little bit with The Shadow Odyssey, giving special blessings and miracles specific to each deity. I thought this was neat, and a good move personally.. but the miracles/blessings were a little impractical.. they added a little bit extra to customization, but they couldn't be used very often.

So, one of the things I'd like to see is Religion/Deity impact a character in a similar manner as to a race/class decision. A few examples:

A Cleric of Solusek Ro: Still a Cleric, essentially, but perhaps his Fervor/Smite-style spells deal Fire damage instead of magic/divine?

A Dark Elf Warrior of Innoruuk: Thought it would be neat, a Hate-worshipping Warrior gaining some extra Hate/aggro-related skills, or a more powerful taunt.. whereas a Enchanter of Quellious may gain more powerful mesmerizes/lulls.

Agnostics could have a little more freedom, maybe disguised IC/RP/Lore-wise as talents or gifts. Instead of a Paladin worshipping E'ci, maybe it's an Agnostic Paladin who simply has an affinity for gift for ice/cold, and it's reflected in his skills somehow?

Just a thought. Post your own evil desires here!

Mikaelo 05-25-2011 12:06 AM

I wouldn't mind if it didn't suck.

Daywolf 05-25-2011 12:20 AM

1. didn't suck
2. sandbox
Otherwise...

Knuckle 05-25-2011 12:46 AM

character models that dont look like shit because they try to imitate real human movement, a game world that runs smoothly without a 2,000 dollar system focusing on swaying grass and accurate shadows, and a gameplay and quest system that isn't cut and copy of WoW or the current stink that is Everquest live. Oh ya, and spare me the pop culture shit in game.

JayDee 05-25-2011 12:51 AM

I'm buying the collector's edition then rage quitting 3 months later when it's a clear & utter disappointment.

mimixownzall 05-25-2011 12:53 AM

No instances.

Defined classes/class roles.

Daywolf 05-25-2011 12:56 AM

Quote:

Originally Posted by mimixownzall (Post 298203)
No instances.

This too, but often the case for the sandbox anyway... mostly... apart from SWG, but that's crap since it's changes.

snwbrdr642 05-25-2011 01:21 AM

no SoE.

everything else will be a minor detail once that is taken care of.


All times are GMT -4. The time now is 12:45 PM.

Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.