Project 1999

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-   -   Not a whine but can we please fix melee? (/forums/showthread.php?t=382)

Kantan 10-28-2009 09:08 PM

Not a whine but can we please fix melee?
 
Sorry but there is no way a monk with full cured silk and a scepter of Rhaotep should get owned by a light blue scarab. At this point I should be able to solo low DBs with 50% health.

Aeolwind 10-28-2009 09:23 PM

This is base emu code that we're using, so unless something is off in the rules values, this is fairly much emu wide.

girth 10-28-2009 09:33 PM

Thank you for the comment. I am now quitting my monk after hearing that though, as they are worthless.

Dreadder 10-28-2009 09:54 PM

Quote:

Originally Posted by girth (Post 1672)
Thank you for the comment. I am now quitting my monk after hearing that though, as they are worthless.

I've been told monks with worthless on live pre Kunark.

Villert 10-28-2009 10:05 PM

Quote:

Originally Posted by Dreadder (Post 1679)
I've been told monks with worthless on live pre Kunark.

If you're serious - that's such a joke - lol. Monks were quite good in classic pre kunark. Mages, actually, were rather shunned in groups - seem unbelievable? It's not.

Monk Fists are like 14/30 at level 50, making them the best dual wieldable weapons in the game, minus the fanged skull stilleto, which I believe only dropped from GM events.

Monks useless on this server? So far, unfortunately, yes. On live pre kunark? Heavens no.

Swank 10-28-2009 10:41 PM

There has to be something different here than other emus, cause in the numerous servers I've frequented previously, I've never received the pounding I do here. Blue cons hit over 90% of the time and do max damage at least half the time.

After a week of going nowhere in game, I'm going to take a break from 1999 but keep my eyes on the board to see if a solution can be reached.

Good Luck my melee brothers and sisters :)

Shin Noir 10-28-2009 11:06 PM

Quote:

Originally Posted by Aeolwind (Post 1670)
This is base emu code that we're using, so unless something is off in the rules values, this is fairly much emu wide.

Well this is better than your old "This is EQEMU's fault. Not ours". :)

I'm still waiting for a message from Nilbog or you or whomever, would love to go through and see what changes were done so we can identify these sort of complaints easier... I hear Rogean is on, and another dev, but I am unsure they have the time to do these sort of things... Once isolated that it isn't due to a value change on P1999, there can perhaps be solutions to ensure the formula curves properly for this server.

Thus far I think the typical answer to broken things is: "The DB editors (not developers) of P1999 accidentally changed a value and screwed it up, but we aren't even aware of what happened, nor do we know how to solve it exactly." But it's not really your fault, instead it's the fact that there isn't a dev going through to ensure everything is nice and balanced and things being tweaked with no horrific side effects.

Villert 10-28-2009 11:09 PM

Quote:

Originally Posted by Shin Noir (Post 1694)
Well this is better than your old "This is EQEMU's fault. Not ours". :)

I'm still waiting for a message from Nilbog or you or whomever, would love to go through and see what changes were done so we can identify these sort of complaints easier... I hear Rogean is on, and another dev, but I am unsure they have the time to do these sort of things... Once isolated that it isn't due to a value change on PEQ, there can perhaps be solutions to ensure the formula curves properly.

Shin our saviour! It's because of you our hit rate was fixed!

Please let Shin assist you guys. For the sake of all melee, please!

Shin Noir 10-28-2009 11:12 PM

aww, you quoted me. Now Rogean is going to slit my throat for calling it "PEQ". :D

Haynar 10-28-2009 11:17 PM

Just some sort of comment that it is being worked on would help.

All we seem to hear is another version of "Working as intended".

It really is starting to feel like classic now.


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