Project 1999

Project 1999 (/forums/index.php)
-   Rants and Flames (/forums/forumdisplay.php?f=30)
-   -   CSR shouldn't be allowed to pick any draft targets (/forums/showthread.php?t=387568)

Ennewi 07-11-2021 05:04 PM

Quote:

Originally Posted by Horza (Post 3332629)
Monaco Grand Prix is no fun even if you’re winning.

Lewis Hamilton says he wouldn’t have enjoyed a “boring” Monaco Grand Prix even if he’d finished higher than seventh.

“I’m glad the race is over because it was the longest race,” he said. “It was so long. I’ve been saying it time and time again, it doesn’t matter what position you’re in, this track is just not fun to race on. Because you don’t see any overtaking, you can’t follow.”

He must not be a fan of Mario Kart either.

Ennewi 07-11-2021 05:32 PM

Quote:

Originally Posted by Fammaden (Post 3332658)
The NBA has full time paid refs attending every game and watching for fouls in real time to rule on the immediately.

November was a hard time of the '04 year for Ron Artest.

tadkins 07-12-2021 08:07 PM

Wanting instancing isn't the same as wanting single player. It's just wanting a more cooperative experience.

I just don't have that competitive fire inside me. You're talking to someone who left cobalt scar right now because I was afraid of stepping on the toes of other quad kiters there. It's a new zone to me and I was afraid of messing up and screwing over other people. I'd rather live in harmony with other players. Even if I somehow mustered the will to try and "crush" the opposing side, that wouldn't feel good to me, because I know I just made another person feel bad. It is what it is.

I do plan on playing here for years though, and I still have plenty of learning and growing to do here, being only level 52 with plenty of goals in mind. I will hold out hope that an opportunity to experience some stuff and earn some loot that can't just be bought in the tunnel will present itself one day.

roks1 07-14-2021 12:18 PM

Quote:

Originally Posted by Ennewi (Post 3332568)
"This server's raid community has had the benefit of time to perfect tactics to a t, with an unfair advantage against NPCs designed decades ago, to the extent where it has been viewed as exploitive and fixed... "

Well not necessarily -- i assume you didnt play here during the plane of sky raids so many years ago, where the overtuned mobs were too much for any guild using normal tactics -- so what happened? mage pet mass tanking.

While i agree that amassing tools is beneficial, alot of the mobs are unclassically tuned, resists work improperly (mob level seems to be a major factor here compared to classic live) and any raid mob with a proc AE (frontal cone style etc) is completely different from how they worked on live E.G. sontalak, zlandicar, etc.

apathe 07-14-2021 12:35 PM

Frontal cone AEs are the best AEs. Venril Sathir proc is probably my favorite frontal cone AE

Baler 07-14-2021 12:36 PM

Quote:

Originally Posted by apathe (Post 3333597)
Frontal cone AEs are the best AEs. Venril Sathir proc is probably my favorite frontal cone AE

I love explaining how to do that fight.

This way if that 1 person who doesn't listen messes up the entire raid force is looking at them as VS's HP goes back up to full. :rolleyes:

Ennewi 07-14-2021 01:52 PM

Quote:

Originally Posted by roks1 (Post 3333586)
Well not necessarily -- i assume you didnt play here during the plane of sky raids so many years ago, where the overtuned mobs were too much for any guild using normal tactics -- so what happened? mage pet mass tanking.

While i agree that amassing tools is beneficial, alot of the mobs are unclassically tuned, resists work improperly (mob level seems to be a major factor here compared to classic live) and any raid mob with a proc AE (frontal cone style etc) is completely different from how they worked on live E.G. sontalak, zlandicar, etc.

Ver true, tactics have evolved as the server has moved forward with development. It feels more like the test server in that way. But it's still more or less the same beast, only now without any of the teeth or claws from way back when. That the mobs have more to them in classic is probably for the best, all things considered. Personally I wish they had even more, different abilities patched in without notifying players, and changed periodically, just to keep everyone guessing, unsure what challenge the next spawn would present. The worse players were to each other, the harder the mobs would be. All custom made by staff. As is, quakes and trains add an element of surprise, and the occasional player new to raiding.

Ennewi 07-14-2021 01:53 PM

Quote:

Originally Posted by Ennewi (Post 3333637)
Very true, tactics have evolved as the server has moved forward with development. It feels more like the test server in that way. But it's still more or less the same beast, only now without any of the teeth or claws from way back when. That the mobs have more to them than in classic is probably for the best, all things considered.


Nirgon 07-14-2021 01:55 PM

Quote:

Originally Posted by Ennewi (Post 3332682)
He must not be a fan of Mario Kart either.

Well, we know you people can't handle pvp so this is what you get instead.

Ennewi 07-14-2021 01:58 PM

Quote:

Originally Posted by Nirgon (Post 3333639)
Well, we know you people can't handle pvp so this is what you get instead.

EQ can't handle PvP.


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