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What actually causes spell interrupt now?
Since push is no longer a thing, but mobs can still be interrupted sometimes, what is the mechanic now that causes spells to sometimes be interrupted? Just a small chance per hit vs their channeling skill?
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Physical bashes and stuns from spells, mana drains.
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I'm curious to know this too. (Aside from the obvious answer above.)
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Quote:
As a solo monk you are better off relying on stun procs than you are melee interrupt. |
Slam
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