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Fleeing mobs and miss rate goes through the roof
What is up with my miss rate going way up when a mob is fleeing. I'll hit over 90% of the time, then mob flees and 7 misses in a row. Happens way too consistently to not be coded in somehow to miss more when mob is fleeing.
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I think it is server and client disagreeing on position of you/mob in a way that server forces a round to fail but client misreports it as a miss instead of out of range.
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you will recall the luckiest day of your life and vividly so your unluckiest. But you will scarcely recall the countlesss average days between.
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Meanwhile I can't remember the last time a mob missed me if it was at my back
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Skill Block Like Dodge, Block allows a character to avoid all damage from a physical attack. However, unlike other defensive skills, block can defend against attacks from behind the character. |
Oh yeah. Just the other ones don't work from behind.
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