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Additional hybrid spells should now be available
http://everquest.allakhazam.com/hist...es-2000-1.html
------------------------------ June 6, 2000 8:00 am ------------------------------ *Patch Day* Greetings! The live servers have been updated to reflect the newest data on the Test Server: *General* - Some new spells are available for the hybrid classes. Check your Kunark spell vendors. |
It might be prudent if we post which ones should be available.
For Rangers, Jolt should be added (and at the time of my posting I cannot connect to everquest.allakhazam.com but I will post the lucy entry.) |
So far Jolt isnt ingame as far as i know, but it should be:
Quote:
I think it was still lvl 55 by this time but it was definitely ingame Quote:
as you can see the spell was mentioned june 29 when the "new" hybrid spells were introduced june 6 the other ranger spells are ingame already (chloroplast, str) |
Paladin spells:
49 Divine Might (Bones of Darak Lightforge quest) 51 Resist Disease |
http://everquest.allakhazam.com/hist...es-2001-1.html
February 21, 2001 3:00 am Paladins: --- Added Endure Magic spell at level 30 --- Added Resist Magic at 55 --- Moved Guard spell from 49 to 39 --- Moved Armor of Faith from 53 to 49 --- Added New level 53 paladin spell: Divine Glory --- Added New level 59 spell: Celestial Cleansing --- Defense skill cap made exactly same as warriors --- Added Yaulp 4 at 60 and enhanced. Some of those need to be added, but the magic resists were added in Velious |
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