![]() |
Invisible Treant complicates Quill Spawning
There is a Treant that spawns as part of the Quillmane trigger group. It spawns just east of Splitpaw and appears to remain stationary for 30-40 seconds. It can be targeted, but not hit/shot/cast upon and then it disappears. Based on tracking it appears to then start moving north, but isn't able to be seen/shot (pathing under the map?).
When it reaches the centaurs it stops and turns around. At this point it reappears and can be engaged. This bug is adding a level of complexity to an already complex triggering mechanism. |
All times are GMT -4. The time now is 03:11 AM. |
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.