![]() |
EQ Engine Specs
I've noticed several people messing with textures. So I have some questions with anyone familiar with the EQ engine:
What are it's texture and material limitations? How big can it handle textures? What about models and geometry? I'm curious because it would be neat to try to make a package of more "realistic" or "modern" textures if it's allowable. |
32 bit Client gets sad approaching 4GB.
|
| All times are GMT -4. The time now is 04:23 PM. |
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.