Project 1999

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-   -   Mage epic (/forums/showthread.php?t=431413)

loramin 07-02-2024 09:39 PM

Quote:

Originally Posted by Balimon (Post 3690602)
Loramin I don't understand why you think we should play the way we did back in '99? With modern internet connections and all knowledge available emergent gameplay is going to happen. People being able to solo/duo farm raid zones is something that is totally doable now. I don't understand what it is that you want? Do you want everyone to have to port up with groups and raid the old fashioned way?

I want our emulator to match the game from '99-'01 as closely as it can in 2024.

Look, there's always a tension here, between classic mechanics and classic environment, right? Generally speaking, the powers that be choose mechanics over environment ... but then sometimes the pendulum swings too far and comes back, and we get an unclassic mechanic that makes the server a better emulator overall.

Consider that countless "bugs" (ie. classic mechanics that were easily exploitable with player knowledge .... eg. early whirl till you hurl) were deliberately not reimplimimented on Green,
unclassicly. Dragons are rooted unclassically. Key mobs need /list unclassicly, and so on.

My point is, the best emulator isn't always the one that emulates mechanics the most accurately. Sometimes not doing the classic thing mechanically makes the game closer to what its trying to reproduce.

I submit that when virtually every Mage in the game is getting their epic in an unclassic way, that should be addressed, even at the cost of unclassic mechanics (eg. adding an unclassic spawn). So yes, I do think we should have to port up to Hate to check on mobs. That was the game in '99-'01, and no oneis even trying to deny it.

I don't see why everyone is so keen on preserving the absence of a few spawn points ... over getting to actually play Hate the way we all did back in '01. The latter seems vastly more important to me.

loramin 07-02-2024 09:50 PM

P.S. And this is not just a Mage issue. Obviously Mages are most impacted, but several other classes have epic bits in Hate too. Also, in Green 2.0 Hate will be prime raiding grounds, briefly, and people will be tracking Inny.

The whole game gets closer to what it was, for everyone ... or at least for raiders .. if the staff can find a way to eliminate Hate tracking. It may be classic mechanically, but its as unclassic as in-combat bind wounds.

Naerron 07-07-2024 10:43 PM

tbh i think you all just forget what it was like or just didn't raid or try to get your epic in era on live.

Epics were hard, I was stuck for a year trying to get green scales in a family style raiding guild. It was my last step on live and here.

In this era on live people were camping these mobs like mage epic staff just as hard. If you hop on archive.org and go look at the old soe forums...it's a bit cringey how similar they are to these forums at current.

If you want most epics on this server, like on live, in this era, you have a few basic routes. This goes for all epics, it's just on a bit a spectrum, rogue epic 30k, a single part of mage epic..800k. This list is also from quickest to almost not likely to happen.

1. Join a raiding guild that do these mobs and put in the time to get the dkp to get your items. There are multiple options for this, look at the raid drafts for a solid idea.

2. You and your 2-3 buds go ham farming fungi tunics to buy quest items and MQ's.

3. Get together your current play group or guild do your best to do what you can and then reach out to guilds that raid to stuff to try collaborating to get access to things in raid zones. Then get back to seb bc plat still needed for the rest of the quest items.

4. Take your best team and turn them into a raiding guild and then spend 18-24 hours of everyday for the next 10 years building the infrastructure needed to be competitive against guilds that farm this stuff.

5. GM event in your wildest dream.

loramin 07-08-2024 12:41 AM

Everything you wrote is true about P99. Here's something else true about P99: its supposed to be about re-creating classic EQ.

In classic EQ there were no options 2 or 3. Skipping lots of Hate raids and paying a boxer to farm it for you was never an option back in 99-01.

If you buy an epic on a classic emu server, it should be from the guild or team that farmed it classically.

Trexller 07-08-2024 01:13 AM

Quote:

Originally Posted by loramin (Post 3691202)
In classic EQ there were no options 2 or 3. Skipping lots of Hate raids and paying a boxer to farm it for you was never an option back in 99-01.

sorry man

back in like 2000 i had a friend who was this rich chinese kid and he was selling lvl 50 accts, items, and for a price would go out and grind, quest, camp or just play the game for you.

it was completely overt on ebay and such

i didn't really start eq to play a game, i started playing because he was making 1000s at age 15

turns out the game was great and i ended up hopelessly addicted and only ever made ~1000 off of it

cd288 07-08-2024 11:48 AM

Quote:

Originally Posted by loramin (Post 3690583)
I tried to be clear that this all occurred during a six month period in 2023:





So



Isn't relevant. You're welcome to dig up the stats on Magi kills on early 2023 (I'd honestly be curious to see them) ... but I can tell you for a fact (because I was up in Hate tracking most days) that the majority of staffs went to Castle/farmers.

Kingdom got 4 Magi during that period for instance (maybe 5? I think someone else might have tracked one ... it's been awhile?). We got zero staves. Obviously, RNG is a factor, guild priorities are a factor, etc. ... I'm not denying any of that.

But what I keep repeating ... and what no one seems to want to address ... is that no one (or virtually no one) was tracking Hate in '99-'01. 99% of players didn't have two accounts. Less than 10% of those that did had Rangers. At least 50% of those players didn't have internet connections that lasted that long ... and only some small percentage of those had any idea there even were safe spots in Hate.

Back in classic EQ there was no single human staring at their computer waiting for Magi to pop; it simply never happened. But it's the default here: it's how virtually every Mage on the entire server (excluding Castle ones who get it on quakes) get their epic.

Virtually every mage on the server is doing something 100% unclassic for their most important quest ... all I'm saying is, that contrasts sharply with the "Classic EverQuest" in the logo in the upper-left.

Why is it not relevant? It seems like those stats are totally relevant. Your argument is that things aren't classic currently because people outside Castle are all paying Hate farmers for an MQ. The staff showed that's not the case currently. Just because it may have been the situation back when you did your epic is actually the irrelevant point...what's relevant is what things are like today.

Also, as an aside, seems a little bit disingenuous to say that things should be changed to prevent MQs after you admitted to not reporting hate farmers for what you suspected to be boxing because you wanted to get your epic.

Tann 07-08-2024 02:15 PM

Quote:

Originally Posted by loramin (Post 3691202)
In classic EQ there were no options 2

???

I got my bard epic on live via an MQ, had the whole thing done except was missing one of the scales. Guild had just done trak when undead bard popped, a guildie had the scale I needed and we jetted back to DL (i think DL? it's been decades) to do an MQ so i could trigger trak.

Tann 07-08-2024 02:16 PM

though maybe this is just specific to mage epic?

cd288 07-08-2024 02:23 PM

Quote:

Originally Posted by Tann (Post 3691243)
???

I got my bard epic on live via an MQ, had the whole thing done except was missing one of the scales. Guild had just done trak when undead bard popped, a guildie had the scale I needed and we jetted back to DL (i think DL? it's been decades) to do an MQ so i could trigger trak.

MQs existed but they were not nearly as prevalent as they are today. But yeah it depended on the server and the player. I wouldn't say people were MQing in 99 or 2000 (at least not in my experience) but MQs were happening in 2001 for sure...but at the same time I wouldn't say it was commonplace

cd288 07-08-2024 02:34 PM

For context my last comment is slightly incorrect, you can find comments on Allakhazam from the classic era referring to MQs. I've found some on quest pages dating to pre-epic release (so pre- September 2000) so it looks like people were MQing in general (but again probably not as much as they are on P99).

One other thing to keep in mind with respect to epic MQing in the classic era specifically: Epics were released in mid-September 2000. It took multiple months for knowledge of how to complete the quests to filter out to the vast majority of the community. So really for epics you're looking at a bit less than all of 2001 as the only part of the classic era where epic MQs would likely have been occurring.


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