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-   -   DPS: Monk vs. Warrior vs. Rogue vs. Ranger (/forums/showthread.php?t=431613)

Dundrige 06-03-2024 02:53 PM

DPS: Monk vs. Warrior vs. Rogue vs. Ranger
 
I am just curious and have wondered this for awhile:

How does DPS compare between the four? In both order and % difference?

DeathsSilkyMist 06-03-2024 04:11 PM

Here is one DPS log of heavily raid geared melee:

Quote:

[Fri Jan 11 16:32:31 2019] Dannyll tells the guild, 'Derakor the Vindicator in 119s, 188k @1578dps --- Jumbasa 15k @128dps --- Detoxx 14k @121dps --- Paulgiamatti 12k @112dps --- Evulsion 11k @97dps --- Cracck 10k @90dps --- Shaolen 10k @90dps --- Narienna 10k @90dps --- Stabzer 10k @89dps --- Nuge 9k @82dps --- Tulenk 9k @83dps
Jumbasa Is a Rogue, Detoxx is a Warrior, Shaolen is a Monk, and Tulenk is a Ranger.

Obviously this is only one log, and most likely Detoxx wasn't main tanking. He was probably Berserking with an offensive disc.

Quote:

/GU Derakor the Vindicator in 132s, 175k @1326dps --- A Drakkel Dire Wolf 20k @161dps --- Knapsack 16k @121dps --- Ripqozko 15k @118dps --- Idrinkk 13k @109dps --- Rikyr 12k @92dps --- Trazzle 12k @89dps --- Gatitos 11k @87dps --- Logaluger 11k @85dps --- Jenssen 10k @78dps --- Torstein 10k @75dps
According to Ripqozko, he's done 118 DPS on his ranger vs Vindi before.

Rogue DPS is generally the highest. They can generate high DPS more consistently than the other classes due to not needing things like disciplines or berserk to boost damage.

Based on the data above, the difference across the four classes is 40 DPS at worst, with RNG, Discs, Berserk, and other wiggle room that reduces this delta. This is looking at characters with a lot of raid gear.

Dundrige 06-03-2024 04:24 PM

Wow, thanks for that... Warriors are so close to rogue! That's amazing.. and Monk is farther away than I thought it would be!

DeathsSilkyMist 06-03-2024 04:30 PM

Quote:

Originally Posted by Dundrige (Post 3686750)
Wow, thanks for that... Warriors are so close to rogue! That's amazing.. and Monk is farther away than I thought it would be!

As I said, Detoxx was probably Berserking with an offensive disc. This means Warrior DPS over an hour would be lower, as they may not be in Berserk 100% of the time, and they can't maintain offensive discs over an hour. Monk DPS is more consistent over a longer period of time, as they do not need to do these things to maintain their DPS.

Sonark 06-03-2024 06:36 PM

Okay, so how about those classes without that kind of gear, which is what 99% of the player base is?

Dundrige 06-03-2024 08:06 PM

Quote:

Originally Posted by Sonark (Post 3686777)
Okay, so how about those classes without that kind of gear, which is what 99% of the player base is?

This isn't about each class's particular DPS, just curious the comparison between them.

Sonark 06-03-2024 08:11 PM

Quote:

Originally Posted by Dundrige (Post 3686794)
This isn't about each class's particular DPS, just curious the comparison between them.

You wouldn't REALLY know unless you had BiS for everyone. Saying "raid geared" is as nebulous a concept as "well geared"

But group geared is easier, and is about as well as the vast majority of people are going to get, so is kinda the only number that really matters, if we're gonna play that game.

Dundrige 06-03-2024 08:19 PM

Quote:

Originally Posted by Sonark (Post 3686799)
You wouldn't REALLY know unless you had BiS for everyone. Saying "raid geared" is as nebulous a concept as "well geared"

But group geared is easier, and is about as well as the vast majority of people are going to get, so is kinda the only number that really matters, if we're gonna play that game.

I don't care if they are raid geared or group geared I just want to know the comparison between them!

Sonark 06-03-2024 08:25 PM

Quote:

Originally Posted by Dundrige (Post 3686802)
I don't care if they are raid geared or group geared I just want to know the comparison between them!

Gear would decide the comparison between them. You can't have an answer to your question unless you know that.

If someone has two Rusty Daggers, and the other guy has two Lamentations, no gear and no haste for both, the Lammy is gonna win every time

DeathsSilkyMist 06-03-2024 11:53 PM

Quote:

Originally Posted by Sonark (Post 3686799)
You wouldn't REALLY know unless you had BiS for everyone. Saying "raid geared" is as nebulous a concept as "well geared"

But group geared is easier, and is about as well as the vast majority of people are going to get, so is kinda the only number that really matters, if we're gonna play that game.

Raid geared characters can be a bit easier to compare, because a number of factors are more likely to be equal across the players, such as:

1. level (They are all 60 with max skills)
2. Stats (They all have 255 STR)
3. Haste (Same haste buff and probably same worn haste)
4. The mob they are fighting (Not that many raid bosses, so you have more parses of the same fight)

This will narrow down the DPS differences to class differences rather than other factors like gear, stats, and enemy stats.

BiS/Near BiS weapons vary on ratio, but there aren't a lot of options for top tier drops. This means you'll see more end-game raiders with the same weapons if they all play a lot. Same with armor.

"Normal" players also tend to gravitate towards similar gear, as some items are just better than others, while still being reasonably priced. However, stats, buffs, skills, level, and haste can vary more in the "Normal" players, which can skew the data more than raiders. There is more target variety too, which means you have more variety in mob stats when looking at parses.

Ideally you do a controlled test where all four classes are level 60 with the same stats, same buffs, max skills, same haste, and using weapons with the same ratio. Would love to see that if someone ever does it.


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