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-   -   Player Agreement: Rule Change at the DS Camp (/forums/showthread.php?t=433572)

berbax 08-06-2024 03:43 PM

Quote:

Originally Posted by Mewlio (Post 3695387)
The only things that would improve this camp:

1. Actual enforcement of rules by CSR
2. CSR Prescribing a black and white ruleset for ownership of the camp and contestation
3. Clear requests may only be completed by those in game at the camp at the time the request was made
4. Clear requestor(s) at the camp at the time of request are the only ones permitted to perform the first clear in the event of the original holder's failure to clear.
5. Once the room is broken, the camp must be held from inside drusella's room and kept clear to hold the camp (the hall may only be used to break the camp).
6. Charm pets must be killed each cycle if it belongs from one of the spawns at the camp.

This is essentially changing very little with any of the points I raised about the camp.

Mewlio 08-06-2024 03:47 PM

It changes a lot.

People will not be sitting there 24/7 as solo person place holding to "phone" their friends when being contested. Will require actual resource commitment.

magicfest2 08-06-2024 03:51 PM

The group I’m in is not limited to one guild, has a point system, and while we aren’t 100% open we do allow people to join that show interest and have a good history of interactions with us that indicate they’re people we can get along with.

Your video does show some interaction with us but not the part where you forced us to clear for hours (though you did just post about it I guess) over many days. I wasn’t there when we lost the camp to you but after watching your video I think it was after the fifth or sixth day of you logging in just 15-30 minutes after us and making us clear nearly the entire 6-8 hours, which we had never done to anyone previously and is absolutely not the norm — typically people ask for a clear to test if people are capable, then might hang around for one more cycle and leave. You single handedly changed the clear meta to be long stretches of time, and we found that to be a bit rude.

Ripqozko 08-06-2024 04:21 PM

Green is a dead server, there is no reason to change anything. Enjoy eternal purgatory, hope this helps.

sajbert 08-06-2024 04:23 PM

Oh no, you're gonna piss off all the entitled neckbeards now.

I'm all in favor of a /list or similar system for this camp.

berbax 08-06-2024 04:24 PM

Quote:

Originally Posted by magicfest2 (Post 3695392)
The group I’m in is not limited to one guild, has a point system, and while we aren’t 100% open we do allow people to join that show interest and have a good history of interactions with us that indicate they’re people we can get along with.

Your video does show some interaction with us but not the part where you forced us to clear for hours (though you did just post about it I guess) over many days. I wasn’t there when we lost the camp to you but after watching your video I think it was after the fifth or sixth day of you logging in just 15-30 minutes after us and making us clear nearly the entire 6-8 hours, which we had never done to anyone previously and is absolutely not the norm — typically people ask for a clear to test if people are capable, then might hang around for one more cycle and leave. You single handedly changed the clear meta to be long stretches of time, and we found that to be a bit rude.

The first time I arrived at the camp before you guys, do you know what GG did? GG breathed over my shoulder the entire time. "Clear the camp Berbax. You have 5 minutes Berbax. Engage a golem Berbax. The fun part will be doing this for the next 4 hours. Is that hallway roamer your pet?". These are actual quotes. At that time, I hadn't done anything yet (it was actually day 4 and I hadn't even bothered to record either).This is a pretty constant theme with GG, it's standard behavior. It's hard for me to stress the hypocrisy or the irony of saying "we found that to be a bit rude". I have more examples of this as well.

All of this to say, it's proving my point about the toxicity around the camp, and the overall need for change.

sajbert 08-06-2024 04:26 PM

Quote:

Originally Posted by FatMice (Post 3695367)
I wonder the real life analogy where the OP's logic applies.

Would you walk to the front line of a sneaker drop and expect dibs?

When there is a high demand for a commodity do you think it's fair to assume you deserve something and influence everyone else around you for your pleasure?

Oh here's one. When you get to the line at the grocery store and there aren't enough cashiers, so there you are you're at the end of the line waiting your turn; do you just grow so impatience you demand people move out of your way?

You must park your Prius across 4 parking spots.

This is comical, "I earned the pixels". No, you just had nothing better to do with your life.

magicfest2 08-06-2024 04:30 PM

Quote:

Originally Posted by berbax (Post 3695397)
The first time I arrived at the camp before you guys, do you know what GG did? GG breathed over my shoulder the entire time. "Clear the camp Berbax. You have 5 minutes Berbax. Engage a golem Berbax. The fun part will be doing this for the next 4 hours. Is that hallway roamer your pet?". These are actual quotes. At that time, I hadn't done anything yet (it was actually day 4 and I hadn't even bothered to record either).This is a pretty constant theme with GG, it's standard behavior. It's hard for me to stress the hypocrisy or the irony of saying "we found that to be a bit rude". I have more examples of this as well.

All of this to say, it's proving my point about the toxicity around the camp, and the overall need for change.

If that’s how you remember it. /shrug

sajbert 08-06-2024 04:32 PM

Quote:

Originally Posted by loramin (Post 3695368)
OP your proposal is still missing a "why". All you have in your "Argument for Rule Change" is a list with (essentially) one reason "I couldn't get DS, and a group of organized players could".

But that's a feature, not a bug. Solo people can't hold that camp down, because they can't keep the room clear. You need a group to clear the room and kill DS, so the system does have a list ... its just that you can't get on it simply by showing up (DS is not Scout) ... you have to "earn" the camp (ie. prove you're able to kill DS), by showing up early to it and holding it down until DS spawns.

It's blatantly problematic when guilds monopolize the camp over long periods of time, restricting access of a BIS item and sadly also one of the few BIS items that a non-raider could obtain.

It's not a feature either, it's a flaw that's allowed by current rules and current rules are not classic anyway. They can and have been changed before.

That it needs a group to clear the room and kill DS is no argument either. Verix also needs a group to clear and kill. Verix was only recently was removed from /list and I'm guessing only because there wasn't any need for it anymore.

sajbert 08-06-2024 04:35 PM

Quote:

Originally Posted by magicfest2 (Post 3695400)
If that’s how you remember it. /shrug

Oh yeah, I'm sure OP is just remembering. GG would NEVER do that. Right fellas? :o


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