Project 1999

Project 1999 (/forums/index.php)
-   Red Server Chat (/forums/forumdisplay.php?f=54)
-   -   Classic PvP-Server (/forums/showthread.php?t=43894)

Darksinga 07-29-2011 08:31 PM

wtb peeveepee

Tajin 07-29-2011 09:12 PM

put it up.. lets do it

freakyuno 07-30-2011 07:13 AM

Quote:

Originally Posted by Stickyfingers (Post 347509)
I see Project Zek - Classic EQ PvP | 5.0 on the server list, is this your server freaky? And does that mean its up?

Went off list. Must still be fixing it.

Yep, thats my box, still working out some issues, so I'm not quite ready for public connections, but it'll be available today at some point to have people logging in and starting to tell me whats wrong with it.

valithteezee 07-30-2011 09:41 AM

yay

freakyuno 07-30-2011 10:03 AM

Quote:

Originally Posted by Secrets (Post 346535)
You mean the thing that's been sitting on google code for a year and a half now?

I'd be MORE than glad to give the VZTZ server and what changes I have done so far to a team who isn't going to sully the name of PvP.

The matter of the fact is, the reason I have been reluctant to fix anything is because it's already fixed, and it would be a better idea for me to merge efforts with P1999 at this point instead of doing grunt work and competing with them. That's why I have spent time talking to Rogean and nilbog trying to get on board with Red99 and their PVE side of things as well, because let's face it EQ PVP is nothing without the PVE content and if the effort is already done, why not just help them? It's not like LoL where the maps are disposable and you can just restart the game each time, PVE content really matters in this game even for a PVP situation.

I know some people may not like Red99 or grinding xp, or the P1999 staff, but let's face it, Red99 is the only chance I have and the community has at fixing all these issues. It took them 2 years to fix all of the issues in p1999 so far with the developers they have now. Now, subtract 10 developers and 8-20 GMs throughout the years and you have my project. The development time to finish a classic PVP server will skyrocket because of that. So what does this mean, should you wait for P1999 red? No, play on my server as it's a quick fix for something that may happen later. I have boosted xp rates on purpose, it's made so you can PVP without having to invest time. P1999 red will be around to stay if it ever does happen. I am working my best with negotiations with their staff to make it happen, so that's more info than you've had in the last 3 months, there ya go.

I've had a few things in mind for when/if I do things with the p1999's staff's approval. This is purely speculation but likely I will be merging in code, tweaking player versus player combat to work with special PVP rules based on VZTZ's resist formulas and attack formulas, (And mind you, this will NEVER affect PVE combat directly.) etc.

I simply want to see this PVP server and a classic PVE server come to life. Is it something i'd play? Probably not, but for those few people who want nostalgia and fun, I'm willing to back you guys up. :)

Secrets...I'd be a long way ahead if I could get what you've done already with the code, and the database. Currently the VZTZ code was setup to support Kunark, which is being a pain to back out. I tried to send you a PM here - but it says you dont accept them...:(

PM me please, I'd really like to get ahold of what you have.

Thanks,

Darius 07-30-2011 10:09 AM

is the server gonna be a poor mans red99??
Classic slow grinding xp like p99?
Item loot?
Non Boxing?

All of the above would be interesting and fun!

Darksinga 07-30-2011 11:15 AM

i say go for the slower xp because on vztz it's only always been so fast

fiegi 07-30-2011 11:24 AM

slower exp rate sux but it helps with the ackers in the long run.

Bloodfart 07-30-2011 11:39 AM

Slow exp rate will make a lot of pvpers bored including me. I don't want to grind mobs; i want to grind players.

Bardalicious 07-30-2011 11:40 AM

Doesn't seem like it would be terribly difficult to disable Kunark. Set the Expansions variable to 0, delete the translocators from BB and Oasis, query and delete port spells off of merchants.

I haven't played with EQEmu servers much but I'd assume you'd have to edit either your DB or EQEmuConfig to disable kunark zones from being loaded as well.

But yeah, Secrets should give you what he's got imo.


All times are GMT -4. The time now is 08:44 AM.

Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.