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suggestion: make trak a gigantic variance
keep the 3 day spawn, but make his variance like, 2.9 days or something I DONT KNOW, all i know is:
1. poopsocking sucks 2. i beat everyone at trivia |
first
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I have been given authorization to discuss a rotation system between TMO and TR.
So Rogean can remove the variance all together. Also all discussion can happen only in a rotation themed RnF post |
tbh, i always thought the huge variance idea was a good one. I can't remember who it was, but back when there was that big guild meeting I remember someone brought up having it so mobs windows opened like 30 minutes after they were killed - so basically anything could spawn at any time.. however, it should average out to about 1 mob per week (or 3 days for trak/draco/maestro).
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if you call for rotation then i'm never joining you on google+
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Fuck rotations
and Fuck poopsocking (AGAIN. I can't believe you mongoloids started it again.) |
make variance like a million hours, this is retarded
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so which guild would rotation favour? i.e which is the weaker set of players? INNOCENT QUESTION
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I'll bring this topic up next month then.
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some mad/bad players in this thread
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