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-   -   Dictate/Rapture has no aggro component ? (/forums/showthread.php?t=441569)

Viscere 06-24-2025 06:05 AM

Dictate/Rapture has no aggro component ?
 
Right now if you either Dictate or Rapture a mob in a train, the mob will become your pet and the rest of the train will ignore you.

There is no aggro component to both spells, it's a dank technique to basically single pull a mob out of a train, you don't have to bother with dirty/clean tag.

Is this classic?

Lothisu 06-24-2025 04:47 PM

Quote:

Originally Posted by Viscere (Post 3743672)
Right now if you either Dictate or Rapture a mob in a train, the mob will become your pet and the rest of the train will ignore you.

There is no aggro component to both spells, it's a dank technique to basically single pull a mob out of a train, you don't have to bother with dirty/clean tag.

Is this classic?

Yes I remember this mechanic on Live, we used it a lot in Sebilis.

Zuranthium 06-24-2025 05:35 PM

It would be classic if you used a non-charm spell to do that, assuming you cast from far enough away. If you use charm, the train should start attacking the pet.

In classic, if the only aggro a person has is the initial aggro of running in a MOB's range, the MOB will switch to another person if the other person gets in melee range of the MOB. Casting on a single MOB in a train from a safe distance only aggros that 1 MOB. But casting Charm on a MOB would mean it is now an opponent within melee range, and therefore the train would turn on the pet.

Viscere 06-25-2025 04:53 AM

Awaiting Loramin's expert opinion

Duik 06-25-2025 06:23 AM

What Zuranthium says makes sense. I never went to Sebilis on live so i dunno about that.

Prismaticshop 06-28-2025 04:13 AM

Quote:

Originally Posted by Zuranthium (Post 3743822)
It would be classic if you used a non-charm spell to do that, assuming you cast from far enough away. If you use charm, the train should start attacking the pet.

In classic, if the only aggro a person has is the initial aggro of running in a MOB's range, the MOB will switch to another person if the other person gets in melee range of the MOB. Casting on a single MOB in a train from a safe distance only aggros that 1 MOB. But casting Charm on a MOB would mean it is now an opponent within melee range, and therefore the train would turn on the pet.

do you have any logs, evidence of this?

Nilbog / Loramin work based on evidence

cheers

Zuranthium 06-28-2025 04:17 PM

Quote:

Originally Posted by Prismaticshop (Post 3744646)
do you have any logs, evidence of this?

There's ample logs of people training each other during classic using the method of running MOBs into their melee range.

It's also been known for an entire decade now the specifics of how it's all supposed to work - https://www.eqemulator.org/forums/sh...ad.php?t=39819

Vivitron 06-29-2025 01:16 PM

Quote:

Originally Posted by Zuranthium (Post 3744747)
There's ample logs of people training each other during classic using the method of running MOBs into their melee range.

It's also been known for an entire decade now the specifics of how it's all supposed to work - https://www.eqemulator.org/forums/sh...ad.php?t=39819

It only applies to some NPCs, your source says:

Quote:

Originally Posted by Torven
After the NPC is aggro, it will stop checking its aggro radius.

Some NPCs continuously (endlessly) check for players in melee range (not full aggro range) to add to their hate lists even after aggroing on a player. (usually undead)

This used to be much more common in the classic world before Sony revamped all the zones. It's still common in Kunark, undead NPCs, fearplane, and other places. Players who first-aggro NPCs this way will still get the 20 or 25 hate applied when they aggro. The result of NPCs having this ability is that you can train them on to people who did not touch them by running over people if you have very little hate on the NPC. This is very much classic behavior. (see Fansy the bard)


Zuranthium 06-29-2025 04:36 PM

Quote:

Originally Posted by Vivitron (Post 3744895)
It only applies to some NPCs, your source says:

It applies to pretty much everything in classic. They literally talk about that in what you quoted. It's something that apparently became less common in later expansions and got applied to old world zones much later in EQ's timeline when they changed the graphics of those zones (aka, made them look worse with the "new age" graphics).

nilbog 06-29-2025 07:56 PM

In the OP, it says

Quote:

Dictate or Rapture a mob in a train
So, in this example, someone, lets call it a monk, aggros 20 npcs.
Someone else charms an npc in that train.

Should the npcs have more hate vs the puller than social aggro vs a charmed pet (which admittedly is probably not working correctly).


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