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kalzin 08-01-2011 01:40 PM

patch timeline:
 
Items bolded are geared towards incorrect or not-available items/updates...

July-Dec 2000
Stand Out Occurrences:
- NPCs stop saying "hit by non-melee for XX points" (July 19)
- Wurmslayer becomes a one-hand slasher (Aug. 9) Sorry guys, it was origonally 2hs
- Epic quests are introduced (Sept. 19)
- Players are now able to exceed 200 in one tradeskill (Sept. 19)
- Corpses of NPCs 55th level or higher get 30-minute decay timers (Sept. 28)
- Pauses are added to socials, /camp command added (Sept. 28)
- Velious goes live (Dec. 6)
- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)

Jan-June 2000
Stand Out Occurrences:
- Plane of Sky is introduced (Jan.)
- Casters respawn with no mana after being killed by a player (Feb. 3)Players spawn now with no mana reguardless of PK or NPC death...
- City of Paineel is introduced (Feb. 17)
- Erudites can now be Shadowknights (Feb. 17)
- Rogues get the Evade ability (Feb. 17)
- Deity-specific items are introduced (Apr. 10)are these in yet?
- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)
- Kunark goes live with a new level cap of 60 (Apr. 21)
- Newbie guards get buffed to their current levels (May)
- The Hole is introduced (June 22)
- Lady Vox and Lord Nagafen are no longer attackable by players over 52nd level

nilbog 08-04-2011 07:02 PM

Quote:

Originally Posted by kalzin (Post 349956)
- Wurmslayer becomes a one-hand slasher (Aug. 9) Sorry guys, it was origonally 2hs

It doesn't say that. The patch indicates wurmslayer becoming a 1hs. It could have been a 1hand blunt. In this case, it was piercing. :P

Quote:

Originally Posted by kalzin (Post 349956)
- Casters respawn with no mana after being killed by a player (Feb. 3)Players spawn now with no mana reguardless of PK or NPC death...

Are you suggesting that since pvp kills yielded no mana, that pve should yield mana? Need specifics, but this patch doesn't say that.

Quote:

Originally Posted by kalzin (Post 349956)
- Deity-specific items are introduced (Apr. 10)are these in yet?

Which ones?

Feachie 08-04-2011 07:25 PM

Quote:

Originally Posted by nilbog (Post 354041)
Are you suggesting that since pvp kills yielded no mana, that pve should yield mana? Need specifics, but this patch doesn't say that.

patch doesn't say it but it implies that a death by an npc is treated differently.

Rais 08-04-2011 07:46 PM

The no mana from pvp duels was caused by a guy named Raistin flying though levels. He had a stern talking to from some GMs about it.

Lady D rocked tho!

NPC deaths was different and not treated as duel deaths. On here tho as a caster, you don't respawn with full mana.

kalzin 08-05-2011 12:06 AM

I do appologize, apparently it was 2hs, piercing, and landed finally on 1hs... I'll post the db reference but im pretty sure gordon may be correct.

Official_EverQuest_Forums [ 11:14 AM EDT ] - Ogamok
Gordon had the following to say here on the Official Everquest Message Boards


What we *really* need is a "polearm" skill. We really don't like the idea of paladins wielding daggers or rapiers, but really wouldn't have a problem with them using lances and polearms. Unfortunately, new skills aren't technically feasible at this time.

In any case, the change from 2HS to piercing was a mistake, and it's been switched to 1HS to go live with the next patch.

-Gordon

pulled from a meta-search using LawTSI's LAW50 EDD function and
http://web.archive.org/web/200006220...assCookie=true

kalzin 08-05-2011 12:59 AM

well this isn't much but heres the db entries...
http://i1131.photobucket.com/albums/...o99/SDMCws.jpg

Bardalicious 08-05-2011 02:41 AM

It certainly would appear those database entries indicate 3 separate changes. Starting as 2A (2-h slash?), going to 1C (1-h pierce?) then finally 1A (1-h slash?).

kalzin 08-05-2011 08:44 AM

I believe that to be the case, however the "erroneous change" is what has me confused... i see the statement saying it was a mistake to change it from
2hs to pierce ( i believe this was on the test server). But it could have very-well been a pierceing weapon in the game... if so tho wouldn't it be 2h piercing... what was the Messenger of the Queen? I feel that the items may had gotten switched on the test server and then corrected.

Bardalicious 08-06-2011 01:05 AM

Quote:

Originally Posted by kalzin (Post 354487)
I believe that to be the case, however the "erroneous change" is what has me confused... i see the statement saying it was a mistake to change it from
2hs to pierce ( i believe this was on the test server). But it could have very-well been a pierceing weapon in the game... if so tho wouldn't it be 2h piercing... what was the Messenger of the Queen? I feel that the items may had gotten switched on the test server and then corrected.

Wurmslayer was most certainly never 2hp. Were there even 2hp weapons in the game prior to Velious? Gordon's post about needing a "polearm" skill, aka 2 handed piercing, would indicate that it hadn't existed at that point.

As for the erroneous change what he is saying is that it definitely originated as a 2hs weapon and was accidentally changed to 1 handed piercing instead of 1 handed slashing as they had intended. The 1 handed slash change was implemented pending the next patch. The only thing that can really be argued is whether it was ever a piercing weapon on Live before it went from 2-hs to 1-hs.

nilbog 08-06-2011 08:43 AM

Quote:

Originally Posted by Bardalicious (Post 355386)
Wurmslayer was most certainly never 2hp. Were there even 2hp weapons in the game prior to Velious? Gordon's post about needing a "polearm" skill, aka 2 handed piercing, would indicate that it hadn't existed at that point.

As for the erroneous change what he is saying is that it definitely originated as a 2hs weapon and was accidentally changed to 1 handed piercing instead of 1 handed slashing as they had intended. The 1 handed slash change was implemented pending the next patch. The only thing that can really be argued is whether it was ever a piercing weapon on Live before it went from 2-hs to 1-hs.

http://i165.photobucket.com/albums/u...Wurmslayer.jpg
http://web.archive.org/web/200006110...llakhazam.com/

It wasn't labeled as 2hp; it just said 'piercing'. Curious as to how long it was 2hs before becoming piercing.

I only remember piercing, then 1hs, so that's anecdotal failure on my part I guess. Only used the weapon briefly due to it being an incredible stamina killer.

Since paladins didn't have piercing skill, did Wurmslayer use slashing skill? That's what I recall, but I can't remember if I got skill ups.


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