Project 1999

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-   -   ive been playing monsters and memories for 2 nights now (/forums/showthread.php?t=444531)

Wakanda 11-03-2025 08:25 AM

ive been playing monsters and memories for 2 nights now
 
it honestly feels like 1999 everquest with better graphics, and if the game was just... dare i say... better? lots of quality of life things i notice

rogues having stealth and backstab at level 1, enchanters having haste, mez etc at level 1. like you you are more immediately class defining rather than waiting for hours of playing before your rogue isnt just a wizard without spells or your enchanter isnt a meme class

also better starter gear / low level quests, but these arent really game breaking and a lot of the drops are so rare you'll level out of it long before you ever see it (emerald drake questline is like the scarab breastplate / helm etc quest on steroids in terms of availability)

definitely larger zones and more camps, but the game looks/feels/plays like eq

kind of remarkable honestly that they could make a game this close to the OG.

anyone else trying this out?

also cracked staffs are still a thing. silver is the new platinum of course, but 2 silver starting out is huge. that's a freaking satchel.

Sadre Spinegnawer 11-03-2025 10:54 AM

Ruining Everquest's near-perfect lvl 1-10 mini-game is not enticing.

In fact, I can argue messing with the lvl 1-10 mini-game is the quickest way to hellfire, damnation, and Satan, if your interest is in classic everquest.

When Judas betrayed our Lord, it was largely because he was tired of the starting levels. "Become the God King NOW, dude, NOW." But Jesus was not min/maxing his quest.

But maybe you think you are better than the Son of God? It is a much better game, admittedly. Jesus is tapping us out for 2k+ years now. When's the God King yo?

Meeper 11-03-2025 11:08 AM

So it's like a WoW version of EQ?

kjs86z2 11-03-2025 11:53 AM

Just play Fellowship.

Jontheripper 11-03-2025 02:06 PM

Quote:

Originally Posted by Meeper (Post 3768617)
So it's like a WoW version of EQ?

Nah, there's no map, no compass, no floating marks above npcs to show quests. When you zone in for the first time it's like dropping into a foreign world you will have to explore a bunch to even find your guild or a guy that will buy your vendor trash.

Class defining spells and abilities are introduced earlier but grouping at level 4 is kinda necessary instead of soloing a thousand blues.

shovelquest 11-03-2025 02:09 PM

Should be interesting to see if the broader MMO/retro games community picks this up as one of their own, or if it remains in an everquest area.

Would be cool to see runescape and DOC and other old school MMO fans united.

Findlyn 11-03-2025 02:22 PM

Quote:

Originally Posted by Jontheripper (Post 3768646)
Nah, there's no map, no compass, no floating marks above npcs to show quests. When you zone in for the first time it's like dropping into a foreign world you will have to explore a bunch to even find your guild or a guy that will buy your vendor trash.

Class defining spells and abilities are introduced earlier but grouping at level 4 is kinda necessary instead of soloing a thousand blues.

If anything, EQ seems like the easy mode compared to MnM. Very similar ruleset, except more punishing. You have to keep a spare spell book in bank or cant do spells on a CR. Cant even sell vendor trash except to specific vendors. Like meat to butcher npcs, trash weapons to like smiths, etc. Also, I would say the night blindness is even less forgiving then for humans on P99

Reiwa 11-03-2025 03:24 PM

Quote:

Originally Posted by Findlyn (Post 3768653)
If anything, EQ seems like the easy mode compared to MnM. Very similar ruleset, except more punishing. You have to keep a spare spell book in bank or cant do spells on a CR. Cant even sell vendor trash except to specific vendors. Like meat to butcher npcs, trash weapons to like smiths, etc. Also, I would say the night blindness is even less forgiving then for humans on P99

Oh hell yes! I'm gonna sell some pelts to the furrier! :)

sammoHung 11-03-2025 04:06 PM

Quote:

Originally Posted by Jontheripper (Post 3768646)
Nah, there's no map, no compass, no floating marks above npcs to show quests. When you zone in for the first time it's like dropping into a foreign world you will have to explore a bunch to even find your guild or a guy that will buy your vendor trash.

Class defining spells and abilities are introduced earlier but grouping at level 4 is kinda necessary instead of soloing a thousand blues.

i remember playing the playtest, i had to actually read signs in the town to find out where the class trainer was - it was very immersive. no /find, no map markers.. just reading artwork to decipher my location and the location of my destination

Sadre Spinegnawer 11-03-2025 04:25 PM

Did you say... cr?


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