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Xp loss on death discourages solo pvps
This makes me :(, Xp loss upon death needs to be removed before servers go live its not needed on a pvp server. That is all.
http://i29.photobucket.com/albums/c2...88/lolss-1.jpg |
The more I think on this I can see the logic behind it. My first thought was people will avoid pvp if theyre casual or get majorly frustrated, but any serious player will be maxed 50 and have raids to bounce their exp back up.
At least this may prevent the non-stop naked bind rushing, and TBH the serious guild pvp is all I really care about, fuck the casuals. |
meh i can live with s small xp loss , just leveled up to scrawny gnoll lol
I be trollin |
If it's only like 1% or less on death it will be alright. Otherwise exp rate needs to be increased or exp loss from PvP removed.
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all i hear is qq
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discouraging solo play is a benefit.
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The art of solo pvp is the pennacle of pvp, the fun and adrenaline from solo pvp far outweighs any other sort of pvp. |
Body is ready.
http://i1084.photobucket.com/albums/...abon/kikas.png Not too worried, Think its gonna be 2-3%. You die 10 times and its not even 1/3 of your level lost. Plus we won't be dying THAT often. I would go into an unfair fight just because it can be fun knowing I might lose 3% xp. But shit, used to be I might lose an item I had. You playin any beta? I am gonna test out some melee see how they fair. *Edit* And Doors, there is a pretty solid anti xp loss grief machanic that Rogean is putting in. |
Gonna be bind camping for the xp loss grief factor urdy?
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