Project 1999

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-   -   Game Mechanics: Melee Range almost impossible to hit people running (/forums/showthread.php?t=49948)

georgie 09-27-2011 11:16 PM

Melee Range almost impossible to hit people running
 
^

Rogean 09-28-2011 12:04 AM

Need more feedback before we consider increasing the range.

M.Bison 09-28-2011 02:19 AM

This was always an issue on RZ for melee characters. The solution was to put your character a few steps in front of the fleeing opponent. I played a rogue pk on RZ and i would always have to get like 2 steps in front of the person i was chasing in order for backstab (or any melee swing) to land. following the person from behind resulted in "You are too far away from your target, get closer." message.

Darksinga 09-28-2011 05:08 AM

Hit Boxes
 
Hit Boxes are wayyyy too small.

I got attacked today by three guys and I could just run circles around them without getting hit because the hit boxes are so damn small. I tried jousting on a few dudes and I was able to hit them but the jousting just seemed kind of dumb b/c hit box is so tiny lol.

Don't remember jousting like this on live, not sure if it's working as intended

Crenshinabon 09-28-2011 02:03 PM

These pvp hitboxes are insanely low. Melee pvp is just frustrating as is.

Harrison 09-28-2011 02:14 PM

Quote:

Originally Posted by Rogean (Post 417124)
Need more feedback before we consider increasing the range.

While melee range on moving targets was always a bitch on live, it's distinctly more ridiculous on strafe-running pcs on emulator. The way strafe "ghosts" the PC model on top of hit-box issues, it's just...wow.

A slight tweak is necessary for balance IMO.

mitic 09-28-2011 03:23 PM

i can confirm that the current hitbox is way to small, was dancing around with another mele for MINUTES at lvl 5... after a while we just stoped and restarted killing mobs for exp haha

ChubbyBubbles 09-28-2011 04:33 PM

Agree hitbox seems abnormally small. Jousting with the few other dorfs I found in BB and chasing some down, i have found it very difficult to land blows on people. Hitbox VRS mobs also seems a bit smaller than what I *remember*.

purest 09-28-2011 05:14 PM

i have no point of reference since i did not play pvp on live, but imo the hitboxes are smaller than they should be

Softcore PK 09-28-2011 05:52 PM

They increased melee hitbox size sometime on live. Even if it was later than velious, this should be patched in to make melee classes viable.


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