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dots doing reduced pve damage on moving mobs
dots are doing the -40% or whatever damage on non stationary mobs, don't think that change came out till after kunark sometime.
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confirmed
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Fixed next patch.
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For future reference:
Quote:
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Quote:
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For Present reference;
Quote:
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dot movement reduction is still in
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From p99 Wiki
Bond of Death Drains 80 of your target's life energy and transfers it to you every 6 seconds for 54 secs (9 ticks). Confirmed does 57dmg a tick on moving targets --- nerfed to 66% dmg moving targets Ignite Blood Heats the blood of your target, causing 56 damage every six seconds confirmed doing 37dmg a tick - nerfed to 66% dmg on moving targets Asystole Causes your target's heart beat to become irregular, lowering their strength, armor class, and doing between 50 and 62 damage every 6 seconds for 42 secs (7 ticks). Confirmed doing 46 dmg a tick - nerfed to 66% dmg on moving targets Also Dots in classic didnt take the pvp dmg nerf One Ebolt or Ignite blood would kill a caster outright not cured/dispelled or healed. Ignite currently does 740 on a moving target Those are necro tests. |
This is fixed I tested it yesterday. Got the same damage from Ebolt when moving or sitting.
The damage is fixed as well. It did 66% damage or whatever it is instead of the full 100% |
Yesturday bard chant would change dmg depending if target was moving
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