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a koalindl
The one that swims around the pool is bugging out and can not be hit by melee. When you cast on it, it might take aggro for a second, then swim away after it falls below, or rises above z-axis and resets aggro. Thus regenerating hp, and continuing it's path.
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my observations were the same, there were two fish in the pond and one of them was all but unhittable by melee as he seems to teleport whenever he is hit.
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This has been an issue since July, and I hate that it is still happening =(
Check this link for a way I found to engage the bouncy koalindl in the meantime! http://www.project1999.org/forums/sh...light=koalindl |
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