Project 1999

Project 1999 (/forums/index.php)
-   Resolved Issues (/forums/forumdisplay.php?f=14)
-   -   Game Mechanics: a koalindl (/forums/showthread.php?t=50032)

Goobles 09-28-2011 02:29 PM

a koalindl
 
The one that swims around the pool is bugging out and can not be hit by melee. When you cast on it, it might take aggro for a second, then swim away after it falls below, or rises above z-axis and resets aggro. Thus regenerating hp, and continuing it's path.

pickled_heretic 09-28-2011 04:16 PM

my observations were the same, there were two fish in the pond and one of them was all but unhittable by melee as he seems to teleport whenever he is hit.

Vermicelli 10-01-2011 12:46 AM

This has been an issue since July, and I hate that it is still happening =(

Check this link for a way I found to engage the bouncy koalindl in the meantime!

http://www.project1999.org/forums/sh...light=koalindl


All times are GMT -4. The time now is 02:12 PM.

Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.