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-   -   Miscellaneous: GAMEBREAKING BUGS THAT HAVE EXISTED SINCE BETA (/forums/showthread.php?t=57003)

Daefuin 12-08-2011 10:26 PM

GAMEBREAKING BUGS THAT HAVE EXISTED SINCE BETA
 
COMPILED LIST

1. The mana bug. I don't know how to repeat it. All I know is that I've died once on this server and it was because of this bug. You get mana from sitting, then stand up and try and gate and your mana disafuckingpears. Oh, sit for another tic of mana? Nevermind it's gone when you stand up.

2. PvP EXP loss is non-existant. Why even call it exp loss, it's a joke. I died today, finally, and I couldn't even see my bar move. From now I'm going to have to seek out little skeleton friends to kill people for me. In all the discussion leading up to the server one thing that was mentioned time and time again was there HAS to be a death penalty. Item loot. Exp loss. ANYTHING. Right now there is no penalty for dying. I deal with people bind rushing my camps and I just kill them over and over, whats the point? They don't lose anything. Eventually I get tired of dirtnapping them because they don't lose anything and I'm wasting time.

3. Shadowstep takes you through walls, hills, castles, up, down, around. It should take you DOWN and only places you can see. It's why terrible wizards died on live and non-awful wizards made an attempt to run to the top of a hill before yondering.

4. Many dots aren't applying buff icons. You cannot dispel what you cannot see.

5. Pets only do like 1/3 damage in PvP. Not classic, gimps some classes like mages. No one cares about the level 4 mage killing the level 2. You can't balance the whole game around level 4 idiots.

6. Ice Comet should not be in game. Harvest should not be in game.

Shrubwise 12-08-2011 10:42 PM

Quote:

Originally Posted by Daefuin (Post 487423)
5. Pets only do like 1/3 damage in PvP. Not classic, gimps some classes like mages.

Holy shit, if this is what mages do gimped, I wanna know what they were like ungimped!

Daefuin 12-08-2011 10:44 PM

Quote:

Originally Posted by Shrubwise (Post 487432)
Holy shit, if this is what mages do gimped, I wanna know what they were like ungimped!

Quote:

Originally Posted by Daefuin
No one cares about the level 4 mage killing the level 2. You can't balance the whole game around level 4 idiots.

Quote:

Originally Posted by Daefuin
No one cares about the level 4 mage killing the level 2. You can't balance the whole game around level 4 idiots.

Quote:

Originally Posted by Daefuin
No one cares about the level 4 mage killing the level 2. You can't balance the whole game around level 4 idiots.

Quote:

Originally Posted by Daefuin
No one cares about the level 4 mage killing the level 2. You can't balance the whole game around level 4 idiots.

Quote:

Originally Posted by Daefuin
No one cares about the level 4 mage killing the level 2. You can't balance the whole game around level 4 idiots.

Quote:

Originally Posted by Daefuin
No one cares about the level 4 mage killing the level 2. You can't balance the whole game around level 4 idiots.


Shrubwise 12-08-2011 11:03 PM

does not compute

Slave 12-09-2011 01:42 AM

7. Guards not assisting in pvp.
8. Selos not overwriting snare/root
9. Zonewide lag/skip when someone zones in
10. white/red/green con system for pvp is not in
11. Root vs resists

Mardur 12-09-2011 06:32 AM

Quote:

Originally Posted by Daefuin (Post 487423)
COMPILED LIST

1. The mana bug. I don't know how to repeat it. All I know is that I've died once on this server and it was because of this bug. You get mana from sitting, then stand up and try and gate and your mana disafuckingpears. Oh, sit for another tic of mana? Nevermind it's gone when you stand up.

This was your own fault, you were out of drink. The mana bug as it exists doesn't visibly increase your mana bar.

Daefuin 12-09-2011 06:44 AM

Quote:

Originally Posted by Mardur (Post 487758)
This was your own fault, you were out of drink. The mana bug as it exists doesn't visibly increase your mana bar.

Don't think I've ever had less than 40 iron rations/water since like level 3.

There is not just one mana bug - maybe they are related? But try playing a class that med-kites and tell me there is no bug with mana disappearing after you stand up.

nilbog 12-09-2011 01:22 PM

Quote:

1. The mana bug. I don't know how to repeat it. All I know is that I've died once on this server and it was because of this bug. You get mana from sitting, then stand up and try and gate and your mana disafuckingpears. Oh, sit for another tic of mana? Nevermind it's gone when you stand up.
For the devs who don't play, it's quite hard to narrow down what causes this. If someone can find a way to replicate the bug, we'll have a chance of fixing it.

Quote:

2. PvP EXP loss is non-existant. Why even call it exp loss, it's a joke. I died today, finally, and I couldn't even see my bar move. From now I'm going to have to seek out little skeleton friends to kill people for me. In all the discussion leading up to the server one thing that was mentioned time and time again was there HAS to be a death penalty. Item loot. Exp loss. ANYTHING. Right now there is no penalty for dying. I deal with people bind rushing my camps and I just kill them over and over, whats the point? They don't lose anything. Eventually I get tired of dirtnapping them because they don't lose anything and I'm wasting time.
Opinion more than a bug. Why don't you ask the other pvpers if they agree? Make a poll or something.
Quote:

3. Shadowstep takes you through walls, hills, castles, up, down, around. It should take you DOWN and only places you can see. It's why terrible wizards died on live and non-awful wizards made an attempt to run to the top of a hill before yondering.
This is being looked into.

Quote:

4. Many dots aren't applying buff icons. You cannot dispel what you cannot see.
I *believe* this is fixed for patch.

Quote:

5. Pets only do like 1/3 damage in PvP. Not classic, gimps some classes like mages. No one cares about the level 4 mage killing the level 2. You can't balance the whole game around level 4 idiots.
There's really been no research provided that mage pets should perform otherwise. 1/3 of what? The dmg they do in pve?

Quote:

6. Ice Comet should not be in game. Harvest should not be in game.
Being worked on. There's not a command to systematically remove spells from everyone... yet. :P

Kringe 12-09-2011 02:28 PM

Quote:

Originally Posted by nilbog (Post 487994)
For the devs who don't play, it's quite hard to narrow down what causes this. If someone can find a way to replicate the bug, we'll have a chance of fixing it.

There's really been no research provided that mage pets should perform otherwise. 1/3 of what? The dmg they do in pve?

P

Pets do 1/3 of PVE dmg to PVP targets.. This was never LIVE.. Pets always did FULL PVE dmg in PVP.. This extremely hurts pet classes (with runes/cleric buffs etc) level 50 pets hitting for max dmg of 26-27 is laughable. Especially since we are adhering to classic ruleset where as pets dont zone etc...

Unfortunately there are no patch notes I have found to reflect this change, just off simple memory (which we know isnt enough evidence) but ask yourselves, especially for classes that rely solely on Pets, should their max dps pet hit players for 1/3 PVE dmg?

It will extremely gimp pet classes once melee's come into the picture higher end.

Kringe 12-09-2011 02:29 PM

Quote:

Originally Posted by Daefuin (Post 487423)
COMPILED LIST

6. Ice Comet should not be in game. Harvest should not be in game.

I think it should be as it was orginally on LIVE (but very very difficult to obtain as Staff of the Wheel wasnt orginally in as proven in other threads)


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