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The current exp system discourages grouping while making groups a necessity for non-twinked melee. A flat exp bonus increase does not address that issue.
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no xp increase dont cater to the crybabies,, i do propose xp for pvp kills
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Hopefuly this doesn't turn into another one of those cock teases like the recharing thread or the global ooc thread.
This is a start tho |
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xp increased by 20 % would be nice for new players
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If changed at all, i would hope for only 5%.
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I voted for 25 but I also believe that NPC exp loss should be lessened as well, as per old-school SZ.
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I put 20% also and I am level 50.
The levelling for people is pretty harsh. People might come here solo and only take 3 deaths in their whole play time in a night. Logging with -15% xp can be pretty disheartening. I speak for the people. Personally, I came here advocating item loot. You could die and take NO penalty. But, on live servers that had xp loss? There was a 20% bonus. We all came here because we liked live. You do the math! |
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