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Plyssken 04-09-2012 12:00 PM

Daytime group for lower 20's
 
I'm going to actually be off for a few days starting Wednesday.

Last time I wandered over to Upper Guk it was dead as a doornail. Was trying to move to a zone & actually do some grouping for a few levels. Is Unrest hopping during the day and worth it to head over there? Although I would love to possible do some less populated zone if I can scrape up a group.

Swish 04-09-2012 12:39 PM

Upper Guk and Unrest are probably THE zones to go to, both have nice exp modifiers on them. Unrest for me is slightly more noob friendly, I get lost in Upper Guk quite easily but when I have grouped in there it's been good ;)

Unrest is popular, doesn't take too much to get a fireplace group started though it's usually fairly quiet during the offpeak hours.

Those two aside, Highkeep is always an option - should be plenty there to pull, vendors and bank right there, and fairly easy for people to get to.

Ephirith 04-09-2012 12:41 PM

I just did 20-27 in Mistmoore in about two days. There was almost always a low 20's group for me around pond, and if not, it is an excellent place to solo until you can round some people up or wait for a group to start.

Plyssken 04-09-2012 02:44 PM

Quote:

Originally Posted by Swish (Post 615348)
Upper Guk and Unrest are probably THE zones to go to, both have nice exp modifiers on them. Unrest for me is slightly more noob friendly, I get lost in Upper Guk quite easily but when I have grouped in there it's been good ;)

Unrest is popular, doesn't take too much to get a fireplace group started though it's usually fairly quiet during the offpeak hours.

Those two aside, Highkeep is always an option - should be plenty there to pull, vendors and bank right there, and fairly easy for people to get to.

Yeah I've been soloing in Highhold to get faction up at orcs. Still KOS there (the joy of being green). Got a group at a couple points. Even with a duo I can pull a lot more of the orcs instead of a slow one here & there. Especially once I get the camp broken a little. I do like the orc camp in that it breaks itself with the orc zerg charge to the guards :-D


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