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Galaa 04-13-2012 05:34 AM

What are the list of things that were in classic but not in P99?
 
Over the last few months of playing in P99, ive noticed that some things here are not as it is in classic. Is there any reason why they arent the same? Due to technical reasons or? If its technical reasons I can understand, however if its not, shouldnt the devs make it as close to classic as possible?

Here's a few of the things ive seen:

1) Night Blindness of Humans and Barbarians

2) Mobs not exactly the same in classic and P99 (example in classic, U can outrun Spectres in Oasis without sow. Here in P99, the specs are much faster)

3) Sgt Slate cant be trained to tunnels

Im sure there are many more, just couldnt remember them all for now. Anyone else notice things?

webrunner5 04-13-2012 05:51 AM

Having to stare at the Spell Book at lower levels comes to mind.

Sporkotron 04-13-2012 05:59 AM

Decaying Skeletons are scowling and attack everyone.

On Live they were indiff.

Galaa 04-13-2012 06:00 AM

Quote:

Originally Posted by webrunner5 (Post 619382)
Having to stare at the Spell Book at lower levels comes to mind.

this was changed prior to Kunark was released, so I think its valid to be used in P99 too.

remember dying lots in Oasis by Sand Giants though when I was meditating in live pre kunark :D

Slave 04-13-2012 06:01 AM

Item linking is not Classic.

Wudan 04-13-2012 06:10 AM

Spawns in Kurns Tower

Oh and wher is Tangrin? He is not on his island....

Flunklesnarkin 04-13-2012 06:21 AM

I don't think its suppose to show the name of items when you trade them.

but they added that to prevent people getting scammed i'm going to assume.



hmmm..

ranged attacks are for sure not classic too. I remember you had to stop and wait for a ranged attack to hit or you would "Interrupt your aim"

here you can just run and shoot arrows / throw stars without ever stopping.. and there is no delay for the projectile to hit the target.

azxten 04-13-2012 06:29 AM

Mobs can cast nukes through walls, but you can't.

Flunklesnarkin 04-13-2012 07:15 AM

oh.. can't drop coins on the ground

Kevlar 04-13-2012 07:21 AM

Weekly (or oft times more) resets on all raid mobs. Most guilds based their raiding schedule on patch day, and were keen on emergency patches.

Another big one is giving NPC's items that become lootable. Was a neat way to donate decent items to noobies, and made charming a little cheaper. You could always loot your pets items so it wasn't a big deal to give him magic weapons that proc.


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