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Haste - How does it work?
Mith 2h is listed as 31% haste, has a 40 or 41 delay, does this mean with the haste it would actually be like 2.8?
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http://wiki.project1999.org/index.php/Haste_Guide
Quote:
ND = (Mith 2h DLY)/(1 + (Mith 2h Haste)) = 40 / (1 + 0.31) = 40/1.31 = 30.53, probably rounded to 31. |
Haste doesn't reduce delay on a 1:1 ratio. It doesn't technically reduce delay but rather speeds up swings per second and whatnot. However, the formula does have the effect of reducing delay. The formula i have always found was tobe 75% of listed haste %.
For example, Dirk Dunderhead wielding the mithril 2h (21/40) at 31% haste the delay would be: 31*.75 = .2325, so reduce the 40 delay by that .2325. Therefore 40*.7675=30.7, round to 31...In this scenario, you can figure its a 21dmg/ 40 delay weapon, which is .525 ratio (not too shabby).... :D Hmm, both formulae end up resulting very close, i still prefer mine.... |
Thanks
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Quote:
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Actually he's right... after doing more calculations i see how as haste gets higher the gap widens quite a bit.... Guess I'll stick to healing... hehe
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