Project 1999

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-   -   Miscellaneous: Pathing in Karnor's Castle. (/forums/showthread.php?t=75027)

Versus 05-18-2012 03:23 PM

Pathing in Karnor's Castle.
 
Hi.

If you pull a floating mob (spectral caller, caller of Sathir, etc.) through the rooms marked 9, into the unmarked room to the south and east into that hallway leading to the staircase to the Jail, the NPC disappears through the ceiling and will bring back a train. Everytime.


http://i.imgur.com/3GyMD.jpg?1

This is ONLY the case with floating type NPC models.

Portsche 05-18-2012 03:25 PM

Confirmed.

bizzum 05-18-2012 08:28 PM

In addition, if you pull the Turnkey (#11) up through B and through the basement all the way to Verix room, and you don't babysit him while he runs slowly with you, I would say with a 50% occurrence he will either pop through the ceiling or the wall and then come down through the moat pulling a lot of mobs upstairs and in RCY (I believe) and train the living crap out of you.

Versus 06-13-2012 10:20 AM

up

kanras 06-07-2013 02:57 AM

Fixed, pending update.


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