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Erud's Crossing boats collide
Others have mentioned this, but I thought it deserved its own thread. The boats in Erud's Crossing collide, scraping passengers off of one and on to the other, so you end up back where you started.
It can be avoided with a little ninja running when it happens (if you are ready for it), but it's still a pretty heinous bug. Thanks. |
Argeed, it does make normal travel to erud from qeynos almost undoable.
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Fixed, pending update.
Edited the Erudin->Qeynos route to how it should run. http://www.steveprutz.com/eq/images/...ssing_maps.jpg Previously, the Erudin boat would return on the same path from which it came, causing boat collisions. |
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