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-   -   Does dex affect melee hit percent? (/forums/showthread.php?t=7925)

Thraim 05-20-2010 01:11 PM

Does dex affect melee hit percent?
 
I created a rogue and dumped a bunch of points into dex because I thought it would increase my chance to hit on each melee swing. According to the link below, dex only affects procs and skill ups. I might need to reroll my rogue and drop those points into strength. Does dex affect melee hit percent?

Link:
http://www.eqthieves.com/class-rogue-creation.htm

siinge 05-20-2010 01:17 PM

a quick google search can give you all the answers you need

whats with all the noob posts lately does anyone look for the answer themselves or just run here?

khanable 05-20-2010 01:20 PM

Quote:

Originally Posted by siinge (Post 63569)
a quick google search can give you all the answers you need

whats with all the noob posts lately does anyone look for the answer themselves or just run here?


Some things worked differently in 99, and search results may only show things that account for current live servers.

Don't need to be so rude.

AFAIK; no, dex does not help you land more attacks.

Rogean 05-20-2010 01:43 PM

http://code.google.com/p/projecteqem...one/attack.cpp

Excision Rottun 05-20-2010 01:50 PM

Quote:

Originally Posted by Rogean (Post 63576)

Browsing that briefly, at work...

AGI does.

DEX does not.

As it should be.

Malrubius 05-20-2010 01:55 PM

Quote:

Originally Posted by khanable (Post 63570)
Don't need to be so rude.

Actually, based on past history, I think he(?) does need to be that way. No idea why, but rest assured that it's not your problem. :)

Zordana 05-20-2010 01:57 PM

Quote:

Originally Posted by Rogean (Post 63576)

dex == proc chance
agi == chance to hit / get hit

guineapig 05-20-2010 02:38 PM

Quote:

Originally Posted by Thraim (Post 63566)
I created a rogue and dumped a bunch of points into dex because I thought it would increase my chance to hit on each melee swing. According to the link below, dex only affects procs and skill ups. I might need to reroll my rogue and drop those points into strength. Does dex affect melee hit percent?

Link:
http://www.eqthieves.com/class-rogue-creation.htm



On a side note, strength is the easiest stat to max out in classic EQ, I would concentrate on stamina and just drop the left over points into STR. Once your STR gets to about 185 (which depending on your race shouldn't be too difficult) you will be able to hit 255 strength (max cap in classic) with a shaman buff.

Thraim 05-20-2010 02:50 PM

Thanks for the answers so far. Sorry I wasn't able to find answers elsewhere. As you can see from my number of posts, this is my first thread (noob). Also, as stated, I wasn't sure how p1999 might differ from eq live.

The code is a good help, although sometimes tough to decipher. Correct me if I'm wrong, but it looks like AGI only affects your chance to be hit, not your chance to hit.

Code
"chancetohit -= ((float)defender->GetAGI() * RuleR(Combat, AgiHitFactor));"

Seems like the AGI of the defender is being multiplied by some factor and the product is removed from the attackers chance to hit. I couldn't find anything that showed an addition to chance to hit from agility.

Also, @guineapig: For now I'm more concerned about getting to lvl 50 rather than my stats once I reach 50. I'm probably going to be more casual than hard core. Regardless, I don't understand the great benefit of extra STA for a rogue at 50. Rogues shouldn't be taking damage anyway, so what's the benefit of stamina? And is it really worth sacrificing the bonus strength for leveling 1 to 50? Thanks in advance.

Deric 05-20-2010 03:01 PM

This post should help a bit :):

http://www.project1999.org/forums/showthread.php?t=5115


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