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ducking/jumping/moving etc not interrupting casting
any chance of a fix on this? I'll have a mob push me back with a spell, only to move forward and still connect my starfire etc.
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What's wrong with what you described? If you aren't stunned then my understanding is that you just have to be back in the spot you started casting in order for a spell to not be interrupted. It's pretty normal to start casting in a corner, run around, then run back to the corner to complete the spell.
As for ducking/jumping interrupting casts, I have no idea when that was supposed to go in. |
was on blue like a year before kunark release is all
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mid-velious
Quote:
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Nilbog, this currently interrupts casting on blue.
Yo fix dis chief :D! |
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