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-   -   NEWSFLASH: Man rolls twenty-sided die. Rolls twenty on first attempt! NERF DICE! (/forums/showthread.php?t=83797)

Vayder 09-11-2012 01:37 PM

NEWSFLASH: Man rolls twenty-sided die. Rolls twenty on first attempt! NERF DICE!
 
How could this happen? Die maker must come forward and make a public statement about his "custom" dice. Classic dice didn't work this way.


Nirgon 09-11-2012 02:18 PM

If you kids understood Everquest resistance mechanics, you'd understand that meeting a certain value makes you impervious to certain spells.

Go try to land magic based shit on the stone spider. It's not because "he's special", it's because that NPC has a certain resistance value set. That value set flags him as being able to outright all magic based spells.

But you're probably right, the eqemu source code is a perfect classic Everquest rendition. Lawl.

Nirgon 09-11-2012 02:24 PM

http://i50.tinypic.com/3508gfr.png

Dullah 09-11-2012 03:03 PM

Beyond what Nirgon said, if there was only a 1 in 20 chance to be rooted first cast, why out of the last dozen or so battles where I was rooted, did it land first cast about half of the time? Why did I get first cast rooted at 171 MR last week? If its really a 1 in 20 chance, then there is obviously some bug.

Vayder 09-11-2012 03:04 PM

If this method is correct then the following things would also be true:

Immune to Ice Comet at 117cr
Immune to Lava Bolt at 107fr
Immune to Venom of the Snake at 96pr
Immune to Anarchy at 71mr

Quote:

Originally Posted by Vayder (Post 716829)
I don't think you understand what I'm making the case for. I'm saying I believe the best solution is to use current Lucy data for all classic spells.


Vayder 09-11-2012 03:05 PM

Quote:

Originally Posted by Dullah (Post 722954)
Beyond what Nirgon said, if there was only a 1 in 20 chance to be rooted first cast, why out of the last dozen or so battles where I was rooted, did it land first cast about half of the time? Why did I get first cast rooted at 171 MR last week? If its really a 1 in 20 chance, then there is obviously some bug.

Or you know, math works that way.

If it's really a 50% chance to flip heads, why did I flip tails 8 times in a row?!

Vayder 09-11-2012 03:09 PM

Quote:

Originally Posted by Nirgon (Post 722890)
If you kids understood Everquest resistance mechanics, you'd understand that meeting a certain value makes you impervious to certain spells.

If your method is correct, Ice Comet should never land on me either. Neither should Starfire, etc.

Nirgon 09-11-2012 03:47 PM

If you meet a certain resist value? Yeah.

I don't have the ones for starfire on ice comet on hand.

I had 180 some fire resist buffed and it just was about fucking impossbile for druids to wildfire me on live.

Nirgon 09-11-2012 03:48 PM

Quote:

Originally Posted by Vayder (Post 722955)
If this method is correct then the following things would also be true:

Immune to Ice Comet at 117cr
Immune to Lava Bolt at 107fr
Immune to Venom of the Snake at 96pr
Immune to Anarchy at 71mr

Those lucy values might not reflect classic resists. Being immune to VoS at 96 poison doesn't sound bad though... you'd be suprised what a simple DMF could do against that line of spells in the classic era.

Nizzarr 09-11-2012 03:55 PM

sounds pretty accurate to me


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