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-   -   Why do mobs that con GREEN attack me?! (/forums/showthread.php?t=85075)

Thulack 09-30-2012 12:16 PM

Permafrost and decaying skellys are the 2 things i remember KoS no matter what.

Lagaidh 10-01-2012 08:26 AM

I know decaying skeletons always attacked me as a paladin regardless of level or area. I piped up when I noticed the change in Sol A. The only thing I can think of is that in live, by the time I used to go back to Sol A as a high level to gut the place, there was a change I didn't detect.

I always remembered being able to stand right in front of a green con goblin in Sol A when I was higher level (L50+) and never being attacked unless I sat down. I had done some leveling in there from L23-ish to L28. I expected everything to attack on site. It did.

It must have changed in between my live leveling time (99-00) and going back a way higher level (01+).

If this is the case, is there any time line to it? I'm wondering when in Live was there the change away from the purportedly classic model of humanoid greens attacking anybody whose faction was bad enough. At some point, they stopped doing it. What was that point?

HawkMasterson1999 10-01-2012 09:20 AM

I've been pulling singles past hoards of mobs in paw to power lvl my sister... They definitely are not aggroing me at lvl 57. They don't even assist eachother

Lagaidh 10-01-2012 10:44 AM

Quote:

Originally Posted by HawkMasterson1999 (Post 737321)
I've been pulling singles past hoards of mobs in paw to power lvl my sister... They definitely are not aggroing me at lvl 57. They don't even assist eachother

Now the same is true for me in Sol A.

I can cast stun on one of a tight group and only the one I cast on will pull. The social agro is the same as it has been for my tenure on this server. The difference I am talking about is whether or not that green proximity-agros. There was a time, both here and on live, when greens did not always agro when you simply got near them as a grossly higher level at any KoS faction level.

Nizzarr 10-01-2012 11:06 AM

I believe the green aggro changes were tested on EQmac.

Now, if you think EQmac got this wrong, I dont know what to tell you.

Picked 10-01-2012 11:11 AM

Quote:

Originally Posted by Silo69 (Post 735465)
on this note as i recall from live oasis crocs were all KOS and social with each other

leveled every single character I have ever played in Oasis and never have I seen crocs aggro. They have always been KoS but never aggro'd and never assisted. This is one of the reasons the zone is so good to level in. And the sole reason it is popular.

Oasis I know for sure is working as it was on live.

Picked 10-01-2012 11:16 AM

Quote:

Originally Posted by Lagaidh (Post 737310)
I know decaying skeletons always attacked me as a paladin regardless of level or area. I piped up when I noticed the change in Sol A. The only thing I can think of is that in live, by the time I used to go back to Sol A as a high level to gut the place, there was a change I didn't detect.

I always remembered being able to stand right in front of a green con goblin in Sol A when I was higher level (L50+) and never being attacked unless I sat down. I had done some leveling in there from L23-ish to L28. I expected everything to attack on site. It did.

It must have changed in between my live leveling time (99-00) and going back a way higher level (01+).

If this is the case, is there any time line to it? I'm wondering when in Live was there the change away from the purportedly classic model of humanoid greens attacking anybody whose faction was bad enough. At some point, they stopped doing it. What was that point?

This seems pretty accurate to me. Only going by what I remember. I spent a lot of time in early EQ live soloing and kiting. And at some point it was changed. I for the life of me can't remember though.

One thing I am fairly certain on is I remember if you aggro'd a green mob the others would assist if they were kos regardless of level or con. So you could stand in front of that green and not get killed but the moment you aggro'd him his friends jumped in and helped.

This is only how I remember it though. I could be wrong.

sykotic 10-01-2012 12:36 PM

Quote:

Originally Posted by Cippofra (Post 736028)
I don't understand where this whole non kos decaying skeletons idea came from. Part of me thinks this is just a joke?

The regular decaying skeletons found on Antonica never aggroed on classic. I can assure you they were indiff con. I remember always wondering why they wouldn't but the regular skeletons would.


The iksar ones did, if I remember right.

Lagaidh 10-01-2012 02:02 PM

I thought if you were a paladin or cleric, classes naturally aligned against the undead, that any undead was instantly KoS upon plopping into the newbie zone...

FansyTheBard 10-03-2012 05:03 AM

this was a needed change!

ist was Way to Easy to run through whole droga unmolested farming iot, cos, loe, eoe, gop etc at lvl 55


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